mdi_design_expanded_flashcards

1
Q

What does the Visibility principle in design aim to achieve?

A

It ensures that relevant information and controls are easily observed by users without overwhelming them.

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2
Q

Give an example of the Visibility principle in use.

A

A car dashboard where the speedometer and fuel gauge are easily visible to the driver.

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3
Q

How does Feedback in design improve user experience?

A

It informs users of the outcome of their actions, reducing uncertainty and reinforcing learning.

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4
Q

Provide an example of Feedback in a user interface.

A

A sound or visual cue indicating a message was sent successfully in a chat application.

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5
Q

Why is Consistency important in interface design?

A

It builds familiarity and predictability, making it easier for users to learn and anticipate functionality.

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6
Q

Explain the concept of Affordances with an example.

A

Affordances are cues that suggest actions; e.g., a door handle implies pushing or pulling.

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7
Q

What role do Signifiers play in design?

A

Signifiers indicate how an object should be used, like a clickable button on a webpage.

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8
Q

Describe Mapping in design with an example.

A

Mapping aligns controls and their effects; for instance, car pedals arranged according to function.

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9
Q

Why are Constraints necessary in design?

A

Constraints limit actions to prevent user errors, guiding correct interaction without frustration.

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10
Q

What is the purpose of using a Menu in design?

A

To organize content, facilitate navigation, and provide consistency across the interface.

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11
Q

List one advantage and one limitation of Menus.

A

Advantage: Enhances navigation. Limitation: Limited space on small screens.

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12
Q

How does a Search pattern benefit users?

A

It provides direct access to information, useful when users know exactly what they’re looking for.

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13
Q

Explain the Carousel design pattern.

A

Carousels display items visually in a rotating format, often used for inspiration.

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14
Q

What is a major benefit of Forms in digital interfaces?

A

They collect data in a structured way, essential for processes like registrations or bookings.

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15
Q

When is a Wizard design pattern most helpful?

A

For guiding users through complex tasks by breaking them into manageable steps.

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16
Q

What are the two main phases in the Double Diamond framework?

A

Problem Discovery and Solution Development.

17
Q

What is the purpose of the Discover phase in Double Diamond?

A

To gather information, identify needs, and understand users to define the problem.

18
Q

Describe the Define phase in the Double Diamond process.

A

The team analyzes insights, clarifying the problem and identifying high-priority issues.

19
Q

What activities occur in the Develop phase of Double Diamond?

A

Brainstorming, ideation, sketching, and prototyping potential solutions.

20
Q

Explain what happens in the Deliver phase of Double Diamond.

A

Testing prototypes with users, gathering feedback, refining, and implementing the final solution.

21
Q

What does the Perceivable principle in WCAG ensure?

A

That content is understandable and viewable for all users, including those with impairments.

22
Q

Why is the Operable principle important in web design?

A

It ensures the website can be navigated with various tools, like keyboards for accessibility.

23
Q

What does WCAG’s Understandable principle promote?

A

The use of clear language, structured information, and feedback to reduce user confusion.

24
Q

What is the Robust principle in WCAG?

A

Ensuring compatibility with various devices and assistive technologies for long-term usability.

25
Q

What is Usage Testing and its goal?

A

Observing real users to collect feedback on satisfaction and usability, identifying potential issues.

26
Q

What happens in a Controlled Experiment in usability testing?

A

Specific system parts are tested in a controlled setting to focus on user interactions.

27
Q

Define Heuristic Evaluation in usability testing.

A

An expert-led assessment using heuristics like consistency, error prevention, and user control.

28
Q

What is a Cognitive Review in design evaluation?

A

Experts simulate user tasks to evaluate specific functions, offering insights without actual users.

29
Q

Name an element from the Heuristic Evaluation Checklist.

A

Visibility of System Status, ensuring users are informed of ongoing actions in the system.