mdi_design_flashcards

1
Q

What is the purpose of the Visibility principle in design?

A

To ensure that relevant information and controls are easily observed without overwhelming the user.

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2
Q

Provide an example of the Visibility principle in a real-world setting.

A

A car dashboard with a clearly visible speedometer and fuel gauge ensures drivers can check stats quickly.

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3
Q

How does Feedback reduce uncertainty in design?

A

Feedback informs users of the results of their actions, confirming successful or unsuccessful actions.

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4
Q

What’s an example of Feedback in a digital interface?

A

A sound or visual cue in a chat app indicating that a message has been successfully sent.

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5
Q

How does Consistency improve the user experience?

A

It helps users predict functionality, reducing learning time and increasing ease of use.

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6
Q

Explain Affordances with an example.

A

Affordances suggest possible actions, like a door handle indicating push or pull based on design.

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7
Q

What is the role of Signifiers in design?

A

Signifiers indicate how an object should be used, such as a clickable button on a web page.

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8
Q

Describe Mapping with a real-world example.

A

Mapping aligns controls with effects, such as car pedals positioned for specific functions.

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9
Q

Why are Constraints important in user interface design?

A

Constraints limit user actions, preventing errors and guiding correct usage.

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10
Q

What is the primary purpose of a Menu in design?

A

To aid navigation, organizing content and ensuring consistency across the interface.

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11
Q

List one benefit and one drawback of using a Menu design pattern.

A

Benefit: Improved navigation. Drawback: Space limitation on small screens.

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12
Q

Why is a Search pattern beneficial for users?

A

It allows direct access to information for users who know what they’re looking for.

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13
Q

Describe a Carousel design pattern and its use.

A

Carousels visually display multiple items, often for inspiration rather than main navigation.

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14
Q

What’s a major benefit of using Forms in design?

A

Forms collect data in a structured way, essential for tasks like registration or booking.

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15
Q

Why might a Wizard design pattern be frustrating for some users?

A

It can be time-consuming, especially for experienced users who prefer a direct path.

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16
Q

What are the two main phases of the Double Diamond Process?

A

Problem Discovery and Solution Development.

17
Q

What is the goal of the Discover phase in Double Diamond?

A

To gather information to understand the problem through research and user insights.

18
Q

In Double Diamond, what is the purpose of the Define phase?

A

To analyze insights, identify patterns, and clarify the exact problem to solve.

19
Q

Explain what happens in the Develop phase of Double Diamond.

A

Brainstorming and generating potential solutions through sketching and prototyping.

20
Q

Describe the Deliver phase in Double Diamond.

A

Testing prototypes, gathering feedback, and refining designs before final implementation.

21
Q

What does the Perceivable principle in WCAG emphasize?

A

Ensuring content is viewable or understandable for all users, including those with impairments.

22
Q

Why is the Operable principle essential for web accessibility?

A

It ensures the website can be navigated and used with different tools like keyboards.

23
Q

What does WCAG’s Understandable principle promote?

A

Clear language, logical structure, and feedback to reduce user confusion.

24
Q

What is meant by Robustness in WCAG?

A

Ensuring content is compatible with different devices and assistive technologies for longevity.

25
Q

Describe Usage Testing and its purpose in evaluation.

A

Observing users interact with the system to gather feedback on satisfaction and usability issues.

26
Q

What is a Controlled Experiment in system evaluation?

A

Testing parts of a system in a controlled setting to focus on specific interactions.

27
Q

Define Heuristic Evaluation in usability testing.

A

An expert assessment based on usability heuristics, offering quick and cost-effective insights.

28
Q

What is a Cognitive Review?

A

An expert simulation of user tasks to evaluate specific system functions without real users.

29
Q

Give an example of an aspect covered by the Heuristic Evaluation Checklist.

A

Visibility of System Status, keeping users informed of current actions in the interface.