Marketing Math Flashcards

1
Q

Evolution of Marketing

A

Product Orientation –> Sales Orientation –> Competitor Orientation –> Customer Centricity/Value Marketing Era

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2
Q

Marketing Concept

A

Desires of customers should guide actions. It is product and demand oriented.

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3
Q

What does Customer Centricity involve?

A

Value, service, solving customer problems, loyalty, long-term approach, customer lifetime value.

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4
Q

What are the Value Imperatives?

A

Market-driven organization

  • Organizational Culture
  • Superior ability to understand, attract, and keep valuable customers

Delivering Customer Value

  • Creating compelling customer value proposition and innovation
  • Satisfaction and loyalty
  • Managing for retention/relationships (CLV)

Brand Equity

  • Managing reputation
  • Development of distinctive and hard to imitate resources - innovation, product portfolios, market space
  • Contract/promise
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5
Q

5 Cs:

A

Involved in situation analysis. Strategic.

  • Context
  • Competitors
  • Collaborators
  • Consumers
  • Company
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6
Q

4Ps

A

“Marketing Mix.” Implementation. Tactical.

  • Price
  • Product
  • Promotion
  • Place
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7
Q

SWOT

A
  • Strengths
  • Weaknesses
  • Opportunities
  • Threats
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8
Q

Unit Contribution

A

Unit Contribution = Revenue per unit - Variable Costs per Unit

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9
Q

Profit Margin

A

Margin = Unit Contribution / Revenue per Unit

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10
Q

Margin Analysis

A

Manufacturer Variable Costs (costs of production) –> Manufacturer Price (wholesale price) –> Retail Price (price charged to consumer)

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11
Q

Break-Even Volume

A

Break-Even Volume = Fixed Costs / Unit Contribution

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12
Q

Market Share

A

Generally refers to sales, but it can have multiple definitions:

  • Sales/Revenue Market Share
  • Volume Market Share
  • Customer Market Share
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13
Q

Sales/Revenue Market Share

A

The percentage of sales accounted for by that firm, within the product category.

Firm Sales / Total Market Sales

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14
Q

Volume Market Share

A

The percentage of units accounted for by that firm, within the product category.

Firm Units Sold / Total Market Units Sold

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15
Q

Customer Market Share

A

The percentage of customers the firm has relative to the total customers.

Firms Customers / Total Customers

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16
Q

Profit Impact

A

Impact of a product on company profits; using this expression one can also compute the number of units that must be made and sold to achieve a specific profit target.

Profit = (Unit Contribution * Units Sold) - Fixed Costs

17
Q

Customer Lifetime Value

A

CLV = Annual Profit per Customer * Years as Customer

More complex version:

CLV = Annual Margin * Retention Rate / (1 + discount rate - retention rate)

Annual Profit per Customer: average amount that a typical customer would spend with the business, with expenses subtracted: Unit Contribution * Units per customer per year

18
Q

Premium

A

The % of manufacturer price (retailer cost) that is added to get to the retail price (different from margin)

19
Q

Depreciation

A

A method for accounting large fixed costs over time. Straight-line depreciation simply divides the total investment by the years it should be depreciated across.

20
Q

Return on Investment

A

Ratio of net profit to the investment used to make the net profit.

21
Q

Depreciation

A

A method for accounting large fixed costs over time. Straight-line depreciation simply divides the total investment by the years it should be depreciated across.

22
Q

Return on Investment

A

Ratio of net profit to the investment used to make the net profit.