M1 Flashcards

1
Q

is an electronic device that accepts, processes,
stores, and outputs data at high speeds according to
programmed instructions

A

Computer

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2
Q

Tangible parts of a computer system

A

Hardware

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3
Q

Used to input instructions into the computer system.

A

Input Devices

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4
Q

Used to give an output of what the computer executes.

A

Output Devices

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5
Q

These are programs that run the computer, designed to

perform a particular type of task.

A

Software

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6
Q

It is the software that makes the computer work.

A

Operating System

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7
Q

it stores data and program instructions.

A

Computer Memory

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8
Q

an be read or changed by the user or computer

A

RAM – Random Access Memory

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9
Q

can be read by the computer but not altered in any

way

A

ROM – Read Only Memory

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10
Q

nformation is written to a X chip after it is manufactured.

A

PROM

Programmable Read Only Memory

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11
Q

Information is written to a PROM chip -

A

after it is manufactured.

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12
Q

Information is written to an EPROM chip -

A

after it is

manufactured.

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13
Q

An X can be erased with exposure to

UV light.

A

EPROM chip

Erasable Programmable Read Only Memory

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14
Q

An X can be erased and re-written without having

to remove the chip from the computer

A

EEPROM chip

Electrically Erasable Programmable Read Only
Memory

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15
Q

EEPROM chips are also called

A

Flash ROMs.

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16
Q

part of the computer that translates

commands and runs programs

A

Central Processing Unit (CPU)

17
Q

Information from an input device or from the computer’s
memory is communicated via the X to the central processing
unit (CPU)

18
Q

X handles all arithmetic and logical

operations.

A

Arithmetic and Logic Unit (ALU)

19
Q

is the nerve center of a computer. It extracts

instructions from memory and decodes and executes them.

A

Control Unit (CU)

20
Q

Discrete Structures 1
It contains the series of commands that create software, all other programming
languages must be converted to machine code for them to be understood
because a CPU has a limited set of instructions known as machine code that it is
capable of understanding.

A

Programming Language

21
Q

A program is a sequence of extremely simple instructions known
as

A

machine code

22
Q

Machine code instructions are X which

are not easy to understand

23
Q

This is the language that is written for the computer hardware

A

Machine Language

24
Q

This programming languages were developed because of the

difficulty of programming using assembly languages

A

High-level languages

25
are easier to use than machine and assembly languages because their commands are closer to natural human language .
High-level languages
26
A compiler turns a high-level program into a X
CPU-specific | machine language.
27
X is a programming language that uses easy- to- remember commands in place of binary patterns in order to make the task of programming easier.
Assembly language
28
Once an assembly-language program is written, it is converted to a machine-language program by another program called an
assembler .
29
means that programs (together with data) are stored in main memory during execution.
Von Neumann Architecture
30
Von Neumann Architecture is also known as the X Architecture | or the X Architecture
Stored Program Fetch- Decode-Execute
31
is a collection of wires on which electrical signals | pass between components in the system.
bus
32
is used to shuffle data between the various | components in a computer system
Data Bus –
33
The X, which is a bidirectional path, carries the actual data between the processor, the memory and the peripherals.
data bus
34
specifies the location of data in memory. To differentiate memory locations and I/O devices, the system designer assigns a unique memory address to each memory element and I/O device.
Address Bus -
35
is an extensive collection of signals that control how the | processor communicates with the rest of the system.
Control Bus -
36
The X carries the control, timing and coordination signals to manage the various functions across the system
control bus