Lecture 8 Hardware Software & Networks Flashcards

1
Q

IT (Information Technology)

A

The use of computers, storage, networking, and other physical devices, infrastructure, and processes to create, process, store, secure, and exchange electronic data.

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2
Q

What are the key components from IT?

A

Hardware
Software
Databases
Networks

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3
Q

Hardware

A

Physical components of a computer system.
Examples:

Computer
Server
Mobile Phone

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4
Q

Software

A

Programs and operating systems that run on hardware to perform tasks.

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5
Q

System Software

A

(e.g., operating systems like Windows, Linux)

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6
Q

Application Software

A

e.g., Microsoft Word, Google Chrome

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7
Q

Database

A

A collection of organized data that serves many applications by centralizing and controlling redundant data.

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8
Q

What are the key components from a database?

A

Tables
Relationships between tables
Metadata

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9
Q

IPO Model

A

A framework describing the flow of data within a system:

Input: Data entering the system (e.g., Wifi, 4G, NFC)

Processing: Data manipulation (e.g., ALU performing arithmetic)

Output: Results (e.g., displayed information)

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10
Q

Binary Representation

A

A system that uses two symbols (0 and 1) to represent data.

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11
Q

Bits

A

Basic unit of data (0 or 1)

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12
Q

Byte

A

A group of 8 bits

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13
Q

Transistors & Gates

A

Basic electronic components that manipulate electrical current to perform computations.

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14
Q

Function Transistors

A

Act as switches for binary data

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15
Q

Function of gates

A

Perform logical operations (AND, OR, NOT)

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16
Q

Thinking in Layers

A

A method of structuring IT systems, where higher layers depend on the capabilities of lower layers.
Example:

Bottom Layer: Hardware
Middle Layer: Operating Systems
Top Layer: Application Software

17
Q

Client-Server Model

A

A system where one device (client) requests services from another device (server).

18
Q

How does a client-server model work

A

Client sends a request (e.g., webpage request).
Server processes and responds (e.g., sends webpage content).
Advantages: Fast, distributed, customizable
Disadvantages: Maintenance costs, potential for system crashes

19
Q

Network Topology

A

The physical or logical arrangement of network devices.

20
Q

Database Relationships

A

Connections between different tables in a database.
Example: A Customer table can be linked to an Orders table to show which customer made which purchase.

21
Q

Internet Protocol (IP)

A

A set of rules for routing data packets across networks.

22
Q

IP Address

A

Unique identifier for devices on the network.

23
Q

IPv4

A

The most common IP format (e.g., 165.193.123.253).

24
Q

Router

A

Device that directs data traffic based on IP addresses

25
Q

Protocols & Standards

A

Definition: Agreed-upon rules that define how systems communicate.
Examples:

TCP/IP: Protocols for data transmission on the internet.
Unicode: Standard for encoding characters (e.g., A = 65).

26
Q

URL (Uniform Resource Locator)

A

The address of a resource on the internet.
Structure:

Protocol (e.g., http://)
Domain Name (e.g., www.example.com)

27
Q

Metadata

A

Definition: Data that describes other data.
Types:

Descriptive: Information like date or camera model in photos.

Structural: How data is organized, like relationships in a database.

Administrative: Details like file size and permissions.

28
Q

Network Devices
Examples:

Router:

A

Connects networks together (e.g., home to the internet).

29
Q

Switch network device example

A

Connects devices within the same network.

30
Q

Modem network devices example

A

Converts internet signals from ISPs.

31
Q

Access Point network device example

A

Provides wireless connectivity (Wi-Fi).