Lecture 6 Flashcards
Group synergy
Gain in performance attributable to group interaction (Larson, 2010)
GROUP COGNITIVE COMPETENCIES =
group emergent properties generated by the
coordination of individual cognitive competencies
(i.e., individual rationality, intelligence) during social
interactions
DARK SIDE of GROUPS
Synergy losses
ü Biases
ü Groupthink
ü Disagreements &
conflicts
ü Goal conflicts
ü Role ambiguity
ü Motivation loss & free-
riding
ü Decreased performance & innovation
BRIGHT SIDE of GROUPS
ü Synergy gains
ü Innovation
ü Performance
ü Decision-making accuracy
ü Motivational gains
Workforce diversity: opposing views
Positive
o Source of creativity and innovation
o Different perspectives
o Larger array of resources
Negative
o Source of misunderstandings, suspicion and
conflict
o Stereotypes
o Biases
o Differences are difficult to bridge
Separation, variety, disparity (Harrison &
Klein, 2007)
Different responses to diversity
Examples of diversity biases
Group cohesiveness
shared commitment to the group task and/or attraction to the group
Positive of cohesivenss
increased effort
satisfaction with the team
–> Team performance
Negative of cohesiveness
Groupthink:
- Illusion of invulnerability
- Rationalization
- Illusion of morality
- Shared stereotypes
- Direct pressure
- Self-censorship
- Illusion of unanimity
- Mind guards
Groupthink prevention
What are decision rules
- prescribed norms that guide the interaction of the group members;
- influence the way in which information is communicated and
integrated in the group;
Types of decision rules:
- Collaborative
- Consultative
- Identify-the-best
Decision-making and decision rules
- Identify the best (identify and follow the expert in the group)
- Consultative decision-making (follow the leader)
- Collaborative