Lecture 5 Flashcards

1
Q

Why is creativity important? (3)

A
  • Vital for organisational survival
  • Constant updating of ideas, products, processes required to adjust to rapid market changes
  • To ensure a company’s enduring advantage in the market
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2
Q

Defintion: Imagination

A

A mental imagery of things that may not exist.

It is neutral and applies to adaptive and maladaptive activities.

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3
Q

Examples of imagination (6)

A
  • Daydreaming
  • Fantasizing
  • Pretending
  • Aspects of dreaming
  • Alternative pasts
  • Counterfactual conjecture (=vermoedens)
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4
Q

Defintion: Creativity

A

The use of the imagination or original ideas in order to create something.

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5
Q

Definition: Creative originality/newness

A

Ideas and products are creative only if they are unique relative to other ideas currently available

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6
Q

Definition: Creative cognition

A

An approach to creativity that focusses on the underlying mental processes. The ‘creative thinking’ process. How people think and what blocks or biases certain thoughts.

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7
Q

Three creative cognition assessments (3)

A
  • Torrance tests (unusual uses test or ‘brick’ test)
  • Remote associated tests
  • Duncker’s candle problem
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8
Q

Explain the torrance tests and how it is scored

A

Task is to generate as many unusual uses for a brick. Creativeness is scored on fluency (# of meaningful answers), flexibility(# of different response categories) and originality (# of otherwise scarce answers)

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9
Q

Explain the remote associated test and how it is scored

A

The task is to make associations or mental connections between seemingly unrelated words. For example the words map, book, world should become an atlas.
Scored on the amount of correct associations.

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10
Q

Explain duncker’s candle test and how it is scored

A

Task is how to fix and light a candle on a wall such that the wax won’t drip on the table underneath using only a book of matches and a box of thumbtacks.

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11
Q

Define ‘Insight’

A

An AHA! experience during problem solving as a result of changes in representation.

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12
Q

How are the likelihood of insights reduced? (5)

A

By;

  • Person mental constraints (low imagination)
  • Focus on details
  • Direct distraction/interference
  • Time pressure
  • Stress
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13
Q

Define social & organisational creativity

A

Social and organisational creativity emphasise on the role of the situation or context on a person’s creativity.
It is about the person themselves PLUS a (un)favourable social environment to produce creativity

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14
Q

What was creativity first defined as in 1950?

A

It was first defined as a way of divergent thinking. Referred to as the ‘standard definition of creativity.

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15
Q

Describe the two-criterion of creativity established in 1950

A

An idea was creative to the extent that it was original (novel) and effective (useful) for the task at hand.

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16
Q

Describe the three-criterion of creativity that is more recent

A

Creativity is shown if an idea or invention is new, useful .and non-obvious (surprising, shocking)

17
Q

Which three component are part of the three component model of organisation creativity

A
  • Domain relevant skills
  • Creativity relevant skills
  • Intrinsic (task) motivation (because you want to do it, passionate about it) (extrinsic would be doing it because of financial reward)
18
Q

What are domain relevant skills?

A

The basic skills and abilities needed to perform a certain task

19
Q

What are creativity relevant skills? (4)

A

Specific abilities to come up with novelty like;

  • Divergent thinking (fresh look at things)
  • Openness (no premature judgements)
  • Productive forgetting (block unproductive ideas)
  • Creativity heuristics(= the art of problem solving) (easy ways to create ideas)
20
Q

Name the components in the four C-model of creativity

A
  • Big C
  • Little C
  • Mini C
  • Pro C
21
Q

Describe ‘big C’ in the four C-model of creativity

A

Clear works of creative geniuses (famous creators)

22
Q

Describe ‘little C’ in the four C-model of creativity

A

Everyday creativity of the average (nonexpert) person

23
Q

Describe ‘mini C’ in the four C-model of creativity

A

New and personally meaningful interpretations of experiences, actions and events

24
Q

Describe ‘pro C’ in the four C-model of creativity

A

The professional-level of expertise in any creative area

25
Q

How to manage (pro) creativity at work? (5)

A
  • Encourage out of the box thinking
  • Take time to think of a promising idea
  • Keep level of intrinsic motivation in the team high to ensure autonomy
  • Train divergent thinking skills using morphology
  • Allow cross-fertilisation of ideas
26
Q

Name the two dark forms of creativity and describe them

A
  • Negative creativity (Harmful creativity without malevolent intentions)
  • Malevolent creativity (creativity to purposely harm others, gaining an unfair advantage through manipulation, threat or harm)
27
Q

What is the similarity between creativity and unethical actions?

A

They both involve rule-breaking. Therefore, unethical actions (such as dishonesty) can often lead to greater creativity!

28
Q

Four categories of dark creativity

A
  • Breaking rules
  • Challenging authority and traditions
  • Creating conflict, competition and stress
  • Taking risks
29
Q

If creativity is so important, how do then do we innovate?

A

When innovation meets institution, change and stability collide. Hence creativity consequences are best to be downplayed as if they are familiar, interesting ideas. (Remember the best sold electric car example is the one that looks like a regular petrol car).