Lecture 4 Flashcards
?
a flat, 2D images that told simple stories without words or sound, similar of that to a Cave paintings.
Storytelling Traditions
Creating a Narrative
Visual storytelling tradition
?
form a significant proportion of the highly visual medium of interactive entertainment; this medium incorporates the visual storytelling tradition, but it has also revolutionized the way stories are told.
Storytelling Traditions
Creating a Narrative
Games
?
in general description is a thought or suggestion as to a possible course of action.
Generating Ideas
Creating a Narrative
Idea
Sometimes, writers often get ideas from thoughts that just come to them ?.
Generating Ideas
Creating a Narrative
throughout the day
These ? could be anything from observations of the people and the environment around them to portion of dreams.
Generating Ideas
Creating a Narrative
ideas
?
is another common idea generator
Generating Ideas
Creating a Narrative
Direct personal experience
is a type of character who represents a universal pattern, and therefore appeals to our human collective unconscious.
Creating a Narrative
Character archetype
Within this collective unconscious are universal themes and ?, which appear in our culture in the form of stories and character types in art, literature, music, and games.
Character Archetypes
Creating a Narrative
archetypes
?
archetype is the central character in a single-player game.
Character Archetypes
Creating a Narrative
Hero
?
character will always be the player’s avatar – and the player must identify and bond with this character.
Character Archetypes - Hero
Creating a Narrative
Hero
The hero is always presented with a ? toward the beginning of the story and embarks on a physical or emotional journey to eventually solve this problem.
Character Archetypes - Hero
Creating a Narrative
problem
?
is an extremely important character – representing the hero’s opposite, often the ultimate evil character in a story.
Character Archetypes
Creating a Narrative
Shadow
The shadow could be the ? who is responsible for the hero’s problem
Character Archetypes - Shadow
Creating a Narrative
adversary
Sometimes this character remains ? until the story’s climax, which can add to the story’s dramatic tension.
Character Archetypes - Shadow
Creating a Narrative
hidden
Sometimes, the shadow represents the ? of the hero.
Character Archetypes - Shadow
Creating a Narrative
dark side
?
is a character who often guides the hero toward some action.
Character Archetypes
Creating a Narrative
Mentor
?
provides the hero with the information needed to embark on the hero’s journey.
Character Archetypes - Mentor
Creating a Narrative
Mentor
The mentor is often an ? character – someone who might have been in the hero’s shoes at one time, who can provide the hero with wisdom from that experience of making a similar journey.
Character Archetypes - Mentor
Creating a Narrative
older advisor
?
is a character who helps the hero progress on the journey and may also assist the hero with tasks that might be difficult or impossible to accomplish alone
Character Archetypes
Creating a Narrative
Ally
?
blocks the progress of the hero by whatever means necessary – until the hero has proven his or her worth
Character Archetypes
Creating a Narrative
Guardian
Sometimes the guardian character is the shadow’s ?
Character Archetypes - Guardian
Creating a Narrative
henchman
The guardian could also be a ? that exists within the hero’s mind – such as self-doubt, fear, discomfort – that makes the character hesitate to continue on the journey
Character Archetypes - Guardian
Creating a Narrative
block
The ? is a neutral character who enjoys making mischief.
Character Archetypes
Creating a Narrative
trickster
Trickster characters can either cause sever damage through their ? – which can stop the hero from progressing along the journey – but they are more often simply jesters who provide comic relief for the story.
Character Archetypes - Trickster
Creating a Narrative
pranks
?
facilitates change in the story and provides thehero with direction.
Character Archetypes
Creating a Narrative
Herald
?
who is often equated with hero archetype.
Classic Character Types
Creating a Narrative
Protagonist
The ? is the main character, the game’s story is told from this character’s point of view – even if the game is not played in the first-person perspective.
Classic Character Types
Creating a Narrative
protagonist
?
must always drive the story forward – acting instead of waiting for them to happen.
Classic Character Types
Creating a Narrative
Protagonist