Lecture 1 Flashcards
?
is the art of creating games and describes the design, development and release of a game.
Game Development
?
it may involve concept generation, design, build, test and release.
Game Development
While you create a game, it is important to think about the ?, ??, ???, and ????
- game mechanics
- rewards
- player engagement
- level design
?
was a British professor of computer science, credited with creating the first graphical computer game OXO.
Early Days (1950s)
History and Evolution of Video Games
Alexander Shafto “Sandy” Douglas (A.S Douglas)
In 1962, ? invented Spacewar!, a computer-based combat video game for the PDP-1 (programmed data processor- 1).
1962
History and Evolution of Video Games
Steve Russell
Spacewar! was written for the newly installed ? at the Massachusetts Institute of Technology
1962
History and Evolution of Video Games
DEC PDP-1 minicomputer
?
the game features two spaceships, “the needle” and “the wedge”, engaged in a dogfight while maneuvering in the gravity well of a star.
1962
History and Evolution of Video Games
Spacewar!
Both ships are controlled by ?.
1962 - Spacewar!
History and Evolution of Video Games
human players
Each ship has ? and ??, and the ships remain in motion even when the player is not accelerating.
1962 - Spacewar!
History and Evolution of Video Games
- limited weaponry
- fuel for maneuvering
In 1967, developers at ?, led by ??, invented a prototype multiplayer, multi-program video game system that could be played on a television. It was known as ”?”
Dawn of the Home Console and Arcades - 1967
History and Evolution of Video Games
- Sanders Associates, Inc.
- Ralph Baer
- The Brown Box
Ralph Baer licensed his device to Magnavox, which sold the system to consumers as the
?.
Dawn of the Home Console and Arcades - 1967
History and Evolution of Video Games
Odyssey
?
is the first commercial home video game console.
Dawn of the Home Console and Arcades - 1967
History and Evolution of Video Games
Magnavox Odyssey
It came packaged with ?, ??, and ??? paraphernalia to accompany the games.
Dawn of the Home Console and Arcades - 1967
History and Evolution of Video Games
- dice
- money
- other board game
In 1972, ? a table tennis-themed twitch arcade sports video game, featuring simple two-dimensional graphics manufactured by ??.
Dawn of the Home Console and Arcades - 1972
History and Evolution of Video Games
- Pong
- Atari
?
was one of the earliest arcade video games. It was created by ??.
Dawn of the Home Console and Arcades - 1972
History and Evolution of Video Games
- Pong
- Allan Alcorn
In 1975, Atari released a ? of Pong.
Dawn of the Home Console and Arcades - 1972
History and Evolution of Video Games
home version
Pong is a 2-dimensional sports game that ?. The player controls an in-game paddle by moving it vertically across the left or right of the screen.
Dawn of the Home Console and Arcades - 1972
History and Evolution of Video Games
simulates table tennis
In 1978, ? Arcade game was developed by ?? and was manufactured and sold by ??? in Japan.
Dawn of the Home Console and Arcades - 1978
History and Evolution of Video Games
- Space Invaders
- Tomohiro Nishikado
- Taito
It was licensed to the ? division of Bally for Overseas distribution.
Dawn of the Home Console and Arcades - 1978
History and Evolution of Video Games
Midway
?
was the first fixed shooter and set the template for the ??.
Dawn of the Home Console and Arcades - 1978
History and Evolution of Video Games
- Space Invaders
- shoot ‘em up genre
?
The goal is to defeat a wave of descending aliens with a horizontally moving
laser to earn as many points as possible.
Dawn of the Home Console and Arcades - 1978
History and Evolution of Video Games
Space Invaders
In 1980, ? released ?? – a maze action video game developed for arcades
Dawn of the Home Console and Arcades - 1980
History and Evolution of Video Games
- Namco
- Pac-Man
It appealed to a much wider market, in part because it did away with the “?” theme that pervaded most other games at the time.
Dawn of the Home Console and Arcades - 1980
History and Evolution of Video Games
shooting
In 1981, ? was developed and published by Nintendo in arcades.
Dawn of the Home Console and Arcades - 1981
History and Evolution of Video Games
Donkey Kong
As ?, the player runs and jumps on platforms and climbs ladders to ascend a construction site and rescue ?? from the titular giant ???.
Dawn of the Home Console and Arcades - 1981
History and Evolution of Video Games
- Mario
- Pauline
- gorilla
In 1991, ? released ??.
Dawn of the Home Console and Arcades - 1981
History and Evolution of Video Games
- Capcom
- Street Fighter II
?
improved many of the concepts introduced in the first game, such as including the use of special command-based moves, a combo system, a six-button configuration, and a wider playable characters, each with a unique fighting
Dawn of the Home Console and Arcades - 1981
History and Evolution of Video Games
Street Fighter II
In response to the violent game, Sega created the ? in 1993 to provide descriptive labeling for every game sold on a Sega home console.
Dawn of the Home Console and Arcades
History and Evolution of Video Games
Videogame Rating Council
The council later gives rise to the industry-wide ?, which is used to rate video games based on content.
Dawn of the Home Console and Arcades
History and Evolution of Video Games
Entertainment Software Rating Board (ESRB)
independently assigns computer and video game content ratings, enforces industry-adopted advertising guidelines, and helps ensure responsible online privacy practices for the interactive entertainment software industry.
Dawn of the Home Console and Arcades
History and Evolution of Video Games
ESRB (Entertainment Software Rating Board)
In ? 1993, an early prototype version of ?? was tested and was released worldwide in ??? 1993
The Rise of 3D Gaming - 1993
History and Evolution of Video Games
- August
- Virtua Fighter
- October
It is the first arcade fighting game to feature ?.
The Rise of 3D Gaming - 1993
History and Evolution of Video Games
fully 3D polygon graphics
Between 1996 and 1997, Nintendo developed and published ?.
The Rise of 3D Gaming - 1996 and 1997
History and Evolution of Video Games
Super Mario 64
It is the first ?, combining the traditional Super Mario gameplay, visual, and characters in an open world. Cover Art for Super Mario
The Rise of 3D Gaming - 1996 and 1997
History and Evolution of Video Games
3D Super Mario game
In ?, Microsoft’s xbox 360, Sony’s PlayStation 3, and Nintendo’s Wii kicked off the modern age of high-definition gaming.
Modern Age of Gaming
History and Evolution of Video Games
2005 and 2006
Though the PS3–the only system at the time to play ?–was a successful in its own right.
Modern Age of Gaming - 2005 and 2006
History and Evolution of Video Games
Blu-rays
Notable Games between 2005 to 2013
Modern Age of Gaming | Enumerate
History and Evolution of Video Games
- Grand Theft Auto V (2013)
- Mass Effect 2 (2010)
- Portal 2 (2011)
- The Elder Scrolls V: Skyrim (2011)
- Red Dead Redemption (2010)
- Far Cry 3 (2012)
- Fall out 3 (2008)
- Portal (2007)
The 8th generation of video games began with the release of Nintendo’s Wii U in 2012, followed by ? and ?? in 2013
Modern Age of Gaming
History and Evolution of Video Games
- PlayStation 4
- Xbox One
In early 2017, Nintendo released ?. While Microsoft released ?? in late 2017.
Modern Age of Gaming
History and Evolution of Video Games
- Nintendo Switch
- Xbox One X
In 2020, Sony released ? and ?? for Microsoft.
Modern Age of Gaming
History and Evolution of Video Games
- PlayStation 5
- Xbox Series X and Series S
Notable Games from 2013 to present
Modern Age of Gaming | Enumerate
History and Evolution of Video Games
- The Last of Us (2013)
- Five Nights at Freddy’s (2014)
- Life Is Strange (2015)
- Pokemon Go (2016)
- Horizon Zero Dawn (2017)
- Super Smash Bros Ultimate (2018)
- Death Stranding (2019)
- Ghost of Tsushima (2020)
- Back for Blood (2021)
- Elden Ring (2022)
Game: OXO
Designer(s): ?
Platform(s): ??
Release: ???
Genre(s): ????
Mode(s): ?????
History and Evolution of Video Games
- A.S Douglas (Alexander Shafto “Sandy” Douglas (A.S Douglas))
- EDSAC (Electronic Delay Storage Automatic Calculator)
- UK - 1952
- Puzzle
- Single-player
Game: Spacewar!
Designer(s): ?
Platform(s): ??
Release: ???
Genre(s): ????
Mode(s): ?????
History and Evolution of Video Games
- Steve Russell
- PDP-1
- April 1962
- Space Combat
- Multi-player
Game: Pong
Designer(s): ?
Platform(s): ??
Release: ???
Genre(s): ????
Mode(s): ?????
History and Evolution of Video Games
- Allan Alcorn
- Arcade, Various dedicated consoles
- NA-1972 | JP-1973 | EU-1973
- Sports
- Single-player, Multi-player
Game: Space Invaders
Designer(s): ?
Platform(s): ??
Release: ???
Genre(s): ????
Mode(s): ?????
History and Evolution of Video Games
- Tomohiro Nishikado
- Arcade, Atari 2600, Atari 5200, Atari 8-bit, NES, WonderSwan, etc.
- Arcade: 1978 | Atari 2600: 1980-81
- Shoot ‘em up
- Single-player, 2 players alternating
Game: Pac-Man
Designer(s): ?
Platform(s): ??
Release: ???
Genre(s): ????
Mode(s): ?????
History and Evolution of Video Games
- Toru Iwatani
- Mainly Arcade, Atari 2600, NES, IBM PC, etc.
- 1980
- Maze
- Single-player, Multi-player (alternating turns)
Game: Donkey Kong
Designer(s): ?
Platform(s): ??
Release: ???
Genre(s): ????
Mode(s): ?????
History and Evolution of Video Games
- Shigeru Miyamoto, Gunpei Yokoi
- Mainly Arcade
- 1981
- Platform
- Single-player
Game: Street Fighter II
Designer(s): ?
Platform(s): ??
Release: ???
Genre(s): ????
Mode(s): ?????
History and Evolution of Video Games
- Akira Nishitani, Akira Yasuda
- Mainly Arcade
- 1991
- Fighting
- Single-player, Multiplayer
Game: Virtua Fighter
Designer(s): ?
Platform(s): ??
Release: ???
Genre(s): ????
Mode(s): ?????
History and Evolution of Video Games
- Seiichi Ishi, Yoshinao Asako
- Arcade, Saturn, 32X, R-Zone, Windows
- WW - 1993
- Fighting
- Single-player, Multiplayer
Game: Super Mario 64
Designer(s): ?
Platform(s): ??
Release: ???
Genre(s): ????
Mode(s): ?????
History and Evolution of Video Games
- Yoichi Yamada, Yasushisa Yamamura, Kenta Usui (to name a few.)
- Nintendo 64
- JP & NA - 1996 | PAL - 1997
- Platform
- Single-player