Lecture 3: Perception Flashcards
Perception
The means by which information acquired from the environment via the sense organs is transformed into experiences of objects, events, sounds, tastes, etc.
Distal stimulus
The thing you are trying to perceive
Proximal stimulus
Pattern made by distal stimulus on sensory organ
Percept
Mental representation of stimulus
Lack of correspondence
Lack of correspondence: When the percept does not correspond to the distal stimulus, ex. optical illusion
Paradoxical Correspondence
When proximal stimulus does not correspond to distal stimulus (but percept does), ex. a moving object, two object of same size at a different distance, etc.
Direct Perception
The environment provides all necessary cues, our brains are pre-wired to pick up cues, and stimulus information is almost always unambiguous
Perceptual Constancy
Our perception of an object’s features remain constant even when viewpoint (and proximal stimulus) changes
○ Perception of size does not change with distance
○ Perception of color does not change with light
○ Perception of shape does not change with angle
Constructivist Theory
Perception uses data from the world and our prior knowledge and expectations; sensory information is often ambiguous and we must rely on our prior knowledge
Bottom-Up Processing
Processing that is driven by the external stimulus rather than internal knowledge
Top-Down Processing
Processing that is driven by knowledge and expectations
Paradox of Depth Perception
Distal stimulus is 3D, projects a 2D proximal stimulus on the retina, but the percept is 3D. This is done by exploiting depth cues
Linear Perspective
Lines converge into a hypothetical point, where they are more convergent the “distance” is further, and the more divergent they are the closer that part of the image is to the viewer
Shape Cues
Shapes closest to you appear as they are, but distort when further, conveying distance. Ex. tiles close to you on the floor are more square, and those in the distance are more rectangular in your vision
Interposition
One object blocking the view of another makes the blocking object appear closer