Lecture 18: Skill Acquisition Flashcards
Procedural Information
Knowing how to do something
Declarative Information
Knowing that you should do something
Skill Learning Stages
Cognitive, associative, autonomous/automatic
Cognitive Stage
○ Declarative knowledge
○ Commits facts to memory
○ Rehearse as you try to perform
○ Requires attention; can’t do a second task
○ May be independent of skill: the best teacher may not be the most skillful, but rather someone who knows how to describe the cognitive stage well
Associative Stage
- Strengthen connections that lead to desired results
- Feedback is important; see with actions lead to desired result
- Get rid of actions that lead to errors
Autonomous/Automatic Stage
fast, less attention, less verbalization, feedback less important, need for consistent practice. Allows you to execute the skill quickly. Procedural
* Declarative knowledge is less available
* Feedback is less important and lower level
○ Proprioceptive feedback rather than visual is important
* Need for consistent practice
How to get from declarative to procedural
- Procedural are automatic if-then things between conditions and actions
- Declarative is in a separate memory, and is converted by compiling this knowledge through proceduralization and composition
Proceduralization
Taking one piece of declarative knowledge and turning it into procedural
Composition
Taking many production rules and composing them into one
Procedural Knowledge
○ Separate from declarative
○ Made of production rules; if-then statements
Declarative Memory
Where we store explicit knowledge
Response Chaining
Feedback from one movement triggers the next one
○ Originally a behaviorist notion
○ It is incorrect because movements occur too quickly
Motor Program
○ Representation of the plan for movement and movement sequences
§ Fast but doesn’t require feedback
§ Abstract
□ Abstract programs
§ Hierarchical □ Abstract high level □ Specific low level § Composed of subprograms □ Less abstract representations of movement sub-parts
Rosenbaum Finger-Tapping experiment
○ Asked people to tap their fingers in a specific sequence, and measured how long between each tap
○ It could be easily explained through a hierarchy, and the time between steps represented how many hierarchies had to be passed to get to the final motion
§ Often a pause between switching from index to middle fingers because you have to go up and back down the hierarchy
Proprioception
Knowing where your body is in relation to the space around you
Parkinson’s disease
- People with Parkinson’s disease has basal ganglia issue and cannot send dopamine and have impaired motor control
- Frontal and premotor area are for learning and motor skills
- Primary motor sends the signals to your muscles
Fitt’s Law
You are faster to hit a target if it is big and close to you vs small and far
* There’s a formula for this
Population Codes
Certain neurons like pointing in certain directions, and so you can decode direction of through this