Lecture 3: Displays and Situation Awareness Flashcards

1
Q

What are the roles of displays?

A

To give a signal about a system and make the operator act upon it

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2
Q

What are the three types of displays?

A

visual, auditory, and tactile

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3
Q

What are the three types of visual displays?

A

HUD, HDD, Head mounted display

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4
Q

What are the characteristics of visual displays?

A

high rate and large amounts of info transfer; requires info to be presented in operators FOV and gaze direction; visual channel is often overloaded

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5
Q

What are the characteristics of auditory displays?

A

can quickly capture a person’s attention; omnidirectional; difficulty in localizing, potential to cause pain

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6
Q

What are the characteristics of tactile displays?

A

ability to create private display; can be applied to parts of the body; conveys less amount and complexity of information

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7
Q

What is salience compatibility?

A

important and urgent information should attract attention; highly salient indicators should be used for highly important information

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8
Q

What is exploit redundancy gain?

A

Use redundancy gain to avoid confusion by presenting the same information through different channels

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9
Q

What is the multiple resource theory?

A

humans can process information concurrently in multiple sensory channels; each channel is relatively independent; each channel has limited capacity and overloading may result in poor task performance

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10
Q

What are multimodal displays?

A

integration of visual, auditory, and or tactile sensory channels to display information; presenting same information at the same time; compensates for deficits in any one modality; allows higher accuracy and faster RTWha

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11
Q

How should displays be designed and what should be avoided?

A

design consistently; avoid absolute judgment limits (don’t force operator to judge level of variable

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12
Q

What are some coding methods for visual displays?

A

flashlight; abstract sign, text, icon

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13
Q

What are some coding methods for auditory displays?

A

tonal sound, auditory icon, earcon, and speech

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14
Q

Auditory icons v. earcons

A

auditory icons are recorded everyday sounds that are used for the purpose they represent; earcons are synthesized sounds that have no relation tot he event

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15
Q

What are some coding methods for tactile displays?

A

abstract tactile pattern; tacton; and spatio-temporal pattern

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16
Q

What are spatio-temporal patterns?

A

sequential activation of a series of vibrotactors and require more than one vibrotactor

17
Q

What are tactons?

A

a single vibrotactor manipulated by turning on and off

18
Q

What is Endsley’s definition of Situation Awareness?

A

The perception of the elements in the environment within a volume of time and space, the comprehension of their meaning, and the projection of their status in the near future

19
Q

What is level 1 SA?

A

perception of the elements in the environment; key elements that define the situation

20
Q

What is level 2 SA?

A

comprehension of the current situation; defining the current status in support of rapid decision making and action

21
Q

What is level 3 SA?

A

projection of future status; short-term planning and option evaluation when time permits

22
Q

What factors can affect the loss of SA?

A

overloaded attention, inability to recognize patterns, too many tasks, inadequate understanding of system or state (bad mental model), failure to chunk information (bad working memory)

23
Q

What is SAGAT?

A

Situation Awareness Global Assessment Technique: objectively and directly measuring SA during a team simulation using “freezes” at predetermined points in time with participants reporting on “what is going on” from their perspective on the situation

24
Q

What is SPAM?

A

Situation Present Assessment Method: ability to locate information in the environment as an indication of SA, doesn’t require pausing of the test

25
Q

What are the principles for improving SA?

A

create displays that help people notice changes; make the situation easy to understand; keep the operator in the loop; help people project the state of the system; organize information around goals; display to broaden attention, train for situation awareness