Lecture 3 Flashcards

1
Q

How do we maximise expected utility?

A
  • Sum of the outcome of utility multiplied by the probability of the state
  • Ai = what you can do
  • Sj = possible ways the world can turn out
  • Oij: Consequences of act, given a particular state
  • e.g A: BBQ indoors/outdoors, S: Sunny vs Rain = 4 outcomes combining S & A
  • Then have to assign a utility matrix to each of the combinations e.g bbq and sunny has a 100 utility = subjective numbers
  • EU = Sum of (Utility x Probability of it occurring)
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2
Q

What are the four axioms of expected utility theory?

A
  • Cancellation: Sure-Thing principle
  • Transitivity
  • Dominance
  • Invariance
  • If a decision maker wants to maximise EU, they MUST obey these axioms otherwise it is not a good decision/EU
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3
Q

What is the Sure thing principle?

A
  • States of the world that give the same outcome regardless of someone’s choice can be eliminated from the choice problem
  • Seen through the Allais Paradox as well as the Ellsberg Paradox
  • As payout matrixes is the same as some of the outcomes are the same regardless of choice
  • All axioms tend to be intuitive and applications of principles are complex
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4
Q

What is transitivity?

A
  • If option A > B, B > C, MEANS A > C
  • But our preferences are not always transitive e.g taste = lollipop example
  • Often occurs when you compare things on different dimensions
  • Can be seen in real life with time lapse
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5
Q

What is Dominance?

A
  • If A is better than B in at least one respect, and at least as good as B in all other respects, A will be preferred to B
  • Tend to follow dominance principle when application is apparent but don’t when implications are not immediately obvious
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6
Q

What is invariance?

A

Preferences should not depend on how the options are described or how the preference is elicited

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7
Q

What is the compatibility principle?

A
  • Putting a price on something increases the saliency of the potential pay off
  • Choosing between actions increases the saliency of probabilities
  • Choosing 1 out 5 may not yield the same choice as eliminating 4 out of 5
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8
Q

What is Prospect Theory?

A
  • How people assess value and make decisions
  • Have objective gains on x axis, and subjective utility/value on y axis
  • S-shaped curve: steeper for losses than for gains
  • Reference neutral: changes are evaluated not with respect to total wealth but change in wealth
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9
Q

What is the isolation effect?

A
  • People tend to be risk averse for gains, and risk seeking for losses
  • Normally, you ignore what you have already and you only evaluate the change
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10
Q

Prospect theory: losses

A
  • Losses loom larger than gains: hurts more to lose £100 than to win it
  • Value function is steeper for losses than gains
  • Most people would not accept 50:50 gambles with equal prospects
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11
Q

What is the Status-Quo Bias/ Endowment effect?

A
  • Items/prospects are valued higher when owned already and contemplate giving them up e.g lottery tickets
  • Valued lower when people contemplate acquiring them
  • Seen irl with free trials etc. because you value it higher: no longer thinking do you want to have it but do you want to give it up - hurts more to give it up = more likely to purchase it
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12
Q

What is the pattern of choice behaviour for simple gambles?

A
  • Small probabilities: Gains = risk seeking, Losses = Risk aversive
  • Med/Large probabilities: G = Risk aversive, L = Risk seeking
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13
Q

What are decision weights?

A
  • Small probabilities are overweighted e.g choose between losing £5 for sure or have a 0.1% chance of losing £5K
  • Med/Large probabilities are underweighted
  • Extreme changes when switching to certainty
  • Certainty effect - Assurance is worth a lot to us (explains the Allais paradox)
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14
Q

What are Framing effects?

A

Violation of the invariance effect: conveying EXACT SAME info but in different ways (expressed differently)

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15
Q

What is attribute substitution?

A
  • People sub in a hard question with an easier answer e.g how probable is X = how easily do instances of X come to mind?
  • Must be related to target attribute and is a natural assessment = automatic cog procedure
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16
Q

What is ambiguity aversion?

A
  • Decision makers have aversion to uncertainty
  • Or that people are reluctant to choose options they are ignorant about
  • People bet in situations where they think they are competent BUT also bet on chance events rather than probability where they thought they had little competence
17
Q

What are the negatives of prospect theory?

A
  • Describes but there is no psychological explanation for the processes
  • It does not include factors that have a strong influence on decision making e.g emotion or regret
18
Q

What is decision by sampling?

A
  • Addresses people’s value and decision weighting functions
  • People do not possess stable internal scales to represent subjective value or probability, the subjective value of an attribute corresponds to its rank position in a sample of attributes
  • People’s valuations of attributes will depend on the samples used to generate their rank orderings
19
Q

What is the evaluability hypothesis?

A

Some attributes of a choice option may be harder to evaluate in isolation than others

20
Q

What are context effects?

A

Consists of similarity and attraction effects: changes in the balance of preference between two options as a result of introducing a third decoy alternative = changing the context between choice