Lecture 20 Flashcards

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1
Q

Describe the Jeffress neural coincidence model

A

some neurons receive input from
both ears and respond to ITD (are essentially
ITD detectors)

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2
Q

Describe Reichardt detectors

A

which
makes a judgment as to whether or not two
incoming signals are received simultaneously
(i.e. have what can be referred to as ‘coincident
detectors’)

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3
Q

Describe ITD tuning curves

A

ITD tuning curves can be examined to see if they provide supporting
evidence for the Jeffress neural coincidence model

  • Barn owls have neurons with narrow tuning curves which respond best to
    specifics ITDs
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4
Q

Describe how we interpret the numbers on an ITD tuning curve

A
  • μs = microsecond
  • 1 second = 1 000 000 μs
  • The absolute values on the x axis of this tuning
    curve represents the magnitude of ITD
  • 0 = signals that reach both ears at the same time
  • Small values = signals that reach each ear with
    less difference in timing
  • Large values = signals that reach each ear with
    more difference in timing
  • The sign (+ or -) for the values on these tuning
    curves indicates which ear the signal reached first
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5
Q

Describe ITD values

A

The ITD values on these tuning curves are
calculated by subtracting the time at which the
signal reaches the ipsilateral ear from the time at
which the signal reaches the contralateral ear

  • Positive values = neurons that respond best to
    sounds that reach the contralateral ear first
  • Negative values = neurons that respond best to
    sound that reach the ipsilateral ear first
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6
Q

Describe IT tuning curves in animals

A
  • It may be more likely that mammals use population coding to encode ITD for the
    purpose of localizing sounds (whereas birds may use something more like specificity
    coding)
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7
Q

Which areas are involved in locating sound?

A

Area A1 and the posterior belt

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8
Q

What does the anterior belt do?

A

perceiving more complex sound

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9
Q

Describe the dorsal stream in hearing

A

extends from the posterior
belt to the parietal lobe and frontal cortex (red arrows)

  • Used to locate sounds
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10
Q

Describe the ventral stream in hearing

A

extends from the anterior
belt to the temporal lobe and frontal cortex (green
arrows)

  • Used to identify sounds
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11
Q

Describe direct sound

A

sound that reaches the
listener’s ears straight from the source

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12
Q

Describe indirect sound

A

sound that is reflected off
of environmental surfaces and then to the
listener

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13
Q

Describe the precedence effect

A

When sound comes from the lead speaker followed by the lag
speaker with a long delay, listeners hear two sounds

  • When the delay is decreased to 5-20 msec, listeners hear the
    sound as only coming from the lead speaker
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14
Q

define architectural acoustics

A

the study of how sounds are reflected in
rooms (e.g. how the design of concert halls influence the perception of sound)

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15
Q

Define reverberation time

A

the time it takes sound to decrease to 1/1000th of its
original pressure

  • If it is too long, sounds seem ‘muddled’
  • If it is too short, sounds seem ‘dead’
  • Ideal times are around two seconds
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16
Q

Describe intimacy time

A

time between when sound leaves its source and when the first
reflection arrives

  • Best time is around 20 ms
17
Q

Describe bass ratio

A

ratio of low to middle frequencies reflected from surfaces

  • High bass ratios are best
18
Q

Describe spaciousness factor

A

fraction of all the sound received by listener that is indirect

  • High spaciousness factors are typically perceived as most pleasing
19
Q

Describe the auditory scene

A

the array of all sound
sources in the environment

20
Q

Describe auditory scene analysis

A

process by
which sound sources in the auditory scene
are separated into individual perceptions

  • Does not happen at the cochlea since
    simultaneous sounds are processed
    together in the pattern of vibration of the
    basilar membrane
21
Q

Describe simultaneous grouping

A

Heuristics help to perceptually organize stimuli (similar to idea of Gestalt
principles for grouping objects based visual properties)

  • Onset time: sounds that start at different times are likely to come from different
    sources
  • Location: a single sound source tends to come from one location
  • Individual sources of sound also tend to move in a smooth and continuous
    way (e.g. a car driving by)
  • Similarity of timbre and pitch: similar sounds are grouped together (e.g. a flute
    will typically continue sounding like a flute throughout an entire piece of music)
22
Q

Describe sequential grouping

A

When a single instrument alternates rapidly between streams of low and high
notes, the listener perceives it as two separate melodies
* This is referred to as implied polyphony or compound melodic lines by
musicians, or auditory stream segregation by psychologists

23
Q

Describe the scale illusion

A

Experiment by Deutsch (1975): demonstrates
the scale illusion or melodic channeling

  • Stimuli were two sequences alternating
    between the right and left ears
  • Listeners perceive two smooth sequences by
    grouping the sounds by similarity in pitch
  • Because sounds with the same frequency
    usually come from the same source in the
    natural environment, this heuristic often allows
    us to accurately separate sound sources
24
Q

Describe proximity in time

A

sounds that occur in rapid succession usually come from the same source

  • This principle was illustrated in auditory streaming
25
Q

Define auditory continuity

A

sounds that stay constant or change smoothly are
usually from the same source

26
Q

Describe auditory continuity study

A

In the silence condition,
listeners perceived that the
sound stopped during the
gaps
* In the noise condition, the
perception was that the sound
continued behind the noise
* Similar to Gestalt principle of
good continuation

27
Q

Describe Deustch study

A

Melody is played with notes alternating between octaves (e.g. “Three Blind
Mice”)
* Listeners find it difficult to identify the song in a control condition in which that
is all they hear
* If they are first primed with hearing a more ‘typical’ (i.e. within the same
octave) version of that melody, they can then hear it in the modified version
* Demonstrates the role of experience and memory, and in particular melody
schema, in interpreting melodies

28
Q

Describe ventriloquist effect

A

Visual capture (aka the ventriloquist effect) occurs when an observer
incorrectly perceives a sound as coming from a location suggested by visual
information
* Represents an example of vision ‘superseding’ audition

29
Q

Describe two flash illusion

A
  • In the two-flash illusion, seeing a
    single dot flash on a screen is
    misinterpreted as two flashed dots if
    accompanied by two beeps
  • Represents an example of audition
    ‘superseding’ visual input
30
Q

Describe coordinated receptive fields

A

Coordinated receptive fields refer to
neurons which respond to multimodal
stimuli (e.g. sound and vision) that
originate in common regions of space

31
Q

Describe Thaler study results

A

used expert blind echolocators to create clicking sounds

  • These stimuli activated visual cortex in the blind participants, but not the controls
    (with normal vision)