Lecture 2: Agile & SCRUM Flashcards
1
Q
Business problems are social problems
A
- No straightforward answer
- You need to be creative and smart
- You cannot easily predict the outcome of what you are doing
- Need to consider the consequences
- They are difficult to solve
- You need to rely on the experience of people that did this before you
2
Q
Every consultant tries to minimise:
A
- Uncertainty
- Risks
- Time
- Possibility of failure
3
Q
SCRUM
A
- Lightweight
- Simple to understand
- Difficult to master
4
Q
SCRUM Pillars
A
- Transparency
- Inspection
- Adaptation
5
Q
Transparency
A
- Emergent processes and work must be visible
- Decisions are based on perceived work
- Commitments reinforce empiricism and SCRUM values
- Low transparency -> diminished value & increased risk
6
Q
Inspection
A
Progress towards agreed goals must be inspected frequently
7
Q
Inspection
A
Progress towards agreed goals must be inspected frequently
8
Q
Adaptation
A
- If an aspect deviates outside limits or the resulting product is unacceptable
- Adjustments must be made as soon as possible
9
Q
SCRUM Artifacts
A
- Product Backlog
- Sprint Backlog
- Product Increment
10
Q
Product Backlog
A
Ordered list of what is needed to improve the product
11
Q
Sprint Backlog
A
Composed of sprint goals (why) and set of product backlog items (what) and an actionable plan (how)
12
Q
Increment
A
A concrete stepping stone towards the product goal
13
Q
Product Owner (4)
A
- Responsible for team working on highest priority items.
- Accountable for maximising the value of team products.
- Derives product vision.
- Accepts the output
14
Q
SCRUM Master (6)
A
- Accountable for establishing SCRUM
- Team Effectiveness
- Coaching
- Focus on high-value increments
- Removing impediments
- Ensuring SCRUM events take place
15
Q
Developers
A
- Accountable for creating a sprint plan
- Adhering to a Definition of Done
- Adapting the plan to the goal each day