Lecture 1 - Introduction Flashcards

1
Q

Artificial Intelligence

A

Computer Vision + Planning and search + Knowledge Representation + Machine Learning + NLP + Robotics

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2
Q

Social AI

A

Computer vision + planning & search + Knowledge representation + machine learning + NLP + Robotics + Human + Memory + Attention

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3
Q

Social Robot Characteristics (8)

A
  1. Express and recognize emotions
  2. Communicate verbally and non-verbally
  3. Have a personality – *Should a robot have a personality?*
  4. Learn social skills – *No way near here and make this list maybe for future*
  5. Get-to-know and recognize someone
  6. Maintain social relationship – *How to do this with a machine?*
  7. Be transparent
  8. Be useful
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4
Q

Social Interaction is?

A

Engangement:

  • Attention
  • Interest
  • Affect

Co-regulation: Doing something together.

  • Coordination
  • Agency
  • Competence
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5
Q

Social Awareness

A

Social robots must demonstrate it. Perceive, interpret and respond appropriately to verbal and non verbal cues.

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6
Q

Uncanny valley

A

Closer the robot is to human appearance the higher the rejection

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7
Q

Robot Interaction Design

A

Type of interaction Design where the type of interaction is a Social Robot

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8
Q

PACT

A
  • People: stakeholders, personas
  • Activities: Scenario, Specification
  • Context
  • Technologies
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9
Q

Persona

A

Realistic description of a typical user

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10
Q

Persona Components

A
  • Persona name - Set of unique goals related to application
  • User behavior, attitudes, activities, environment
  • Credible details that help designers see personas as real potential user for which they can design.
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11
Q

Why is a persona useful?

A
  • Help designers make design decisions
  • To remind that real people will be interacting with robot
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12
Q

Why should we accept social robots as interfaces

A
  • Motivation
  • Ease of use
  • Comfort
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13
Q

Scenario

A
  • Describes human task and activities in a story
  • Uses the vocabulary and phrasing of users that can be understood by stakeholders.
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14
Q

Problem Scenario

A

Story about current, existing activities

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15
Q

Design Scenario

A

story about how a robot can be used

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16
Q

Scenario is useful for?

A

help designer explore context, user needs, goals, requirements and usability issues.

17
Q

Robot Dialogue Behavior

A
  • Fully voice-controlled interaction
  • Repeated statements. e.g. “let’s proceed to the next question”, were randomized from a predefined set.
  • Dialogue of the robot was supported by neutral gestures performed by the robot.
  • While listening the robot did no make gestures but was in breathing mode.
  • The robot at all time tracked the face of the patient and tried to keep eye contact.
18
Q

Reliability of Data Collection

A

Robot data collection overall is a reliable method, however sometimes follow up studies are needed