Lecture 01 Human behaviour Flashcards

1
Q

Behaviour

A

an
action, activity or
process which can be
observed and
measured.

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2
Q

Decision contexts

A

Time pressure, urgency, reversibility, investment, cost, duration, expertise, familiarity

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3
Q

Properties of behaviour

A

Conscious/unconscious, simple/complex, take effort/courage, voluntary/involuntary, familiar/unfamiliar, innate/learned

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4
Q

Innate behaviour

A

Genetically hardwired behaviour in an organism

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5
Q

Learned behaviour

A

A learned behaviour is one
that an organism develops
as a result of their
experiences.

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6
Q

What is a habit?

A

A habit is a repeated behaviour that is triggered by cues in our environment.

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7
Q

Classical conditioning

A

Learning to associate a neutral stimulus with an involuntary response, by repeatedly pairing the neutral stimulus with something that causes the involuntary response.

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8
Q

Operant conditioning

A

Learning to associate a
voluntary behaviour with a
consequence. (reward/punishment)

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9
Q

What is a reinforcement?

A

A reinforcement is any
event that increases the
likelihood that the same
behaviour will occur again.

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10
Q

What is a punishment?

A

A punishment is any event
that reduces the likelihood
that the behaviour will
occur again.

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11
Q

Positive reinforcement

A

Adding something desired (presenting a positive stimulus) (e.g., receiving an award for outstanding efforts)

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12
Q

Negative reinforcement

A

Removing something undesired (removing a negative stimulus) (e.g., the beeping sound in a car stops once the seat belt is used)

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13
Q

Intermittent reinforcement

A

A reward is delivered
at irregular intervals (not
every time that the
behaviour is performed

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14
Q

Drive-Reduction Theory

A

Organisms strive for homeostasis, a balanced state.

Over time, we learn which behaviours can reduce
tension (drive reduction) and restore homeostasis.

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15
Q

Learned Helplessness

A

A negative situation
No control over
No attempts to change
circumstances even
when they have the
control back.

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16
Q

Motivation for neurotypicals in building a habit

A

rewards, importance, consequence

17
Q

Motivation for neurodivergent (adhd, autism)

A

interest, novelty, challenge, urgency, passion

18
Q

The Fundamental Attribution Error

A

Behaviour change is approached from a place of biased assumptions, not empathy.

19
Q

Motivation

A

Energizes, directs and sustains behaviour.
Seeking and wanting change.
The ‘why’ of human behaviour.
A dynamic state, not a trait.

20
Q

Arousal

A

Arousal is a personal state of activation. It describes a
variation in the readiness of an organism to react.

21
Q

Incentive

A

Anticipated affective state

22
Q

Intrinsic incentive

A

Driven by the enjoyment
of an activity.

23
Q

Extrinsic incentive

A

Tied to external goals or
purposes.

24
Q

Approach motivation

A

Refers to someone who is
motivated by the prospect of a positive outcome.

25
Q

Avoidance motivation

A

Being strongly motivated by doing something to avoid a negative outcome.

26
Q

Intention action gap

A

Describes the discrepancy between our intentions, or what we plan to achieve, and our actual actions, or what we ultimately do

27
Q

The Broaden-and-Build Theory of
Positive Emotions

A

Positive emotions such as joy, interest, and
contentment broaden our thought-action repertoire.

Negative emotions narrow our mindsets, as does exerting self-control

28
Q

Field Theory

A

Several “forces” affecting an individual at the same time can lead to goal conflicts.

29
Q

Approach-approach conflicts

A

e.g., having to choose between two equally attractive options

30
Q

Avoidance-avoidance conflicts

A

e.g., choosing between two aversive options

31
Q

approach-avoidance conflicts

A

e.g., an attractive goal that requires aversive actions before it can be attained)