Learning 3- Naviagtion Flashcards

1
Q

T maze expirement- what is is called to just turn a direction and go to where food it

A

turn right= response

where food is= place

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2
Q

If u test early and late in tmaze what are the results

A
early= place
late= response
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3
Q

T/F do beacons overshadow landmarks

A

T

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4
Q

What happens in path integration

A

ants remember vector they moved in (distance + direction)

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5
Q

What happens when beacons and path integration compete

A

animals go to beacon when it is close to path integration home

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6
Q

Geometric learning- what shape does it have to be and do beacons block

A

non symetrical shapes and beacons do not block

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7
Q

Cognitive maps for animals have these 3 aspects

A

allocentric- centered on envi.
utitary- not made of seperate modules
connected- can move across regions

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