Lara Croft Flashcards
1
Q
Characters
A
- Lara is heroine
- Villains are snakes, spiders, salamanders
- Boss character is the Queen of Venom
2
Q
Setting
A
- Rainforest
- Chimes with previous Tomb raider outings
3
Q
Iconography
A
- Landscape is rainforest
- Enemies are sinister/scary
- Buildings are ancient
- Lara wears classic attire
4
Q
Genre
A
- action
- adventure
5
Q
Narrative
A
- She is the central character
- A puzzle adventure set in a long forgotten world
- Explore the ruins of an ancient civilisation in the Amazon jungle
-Discover secrets and face deadly challenges - As you undercover the myth of the Queen of Venom
- The player moves Lara Croft as a puzzle piece through a board game while avoiding obstacles and manipulating the environment
6
Q
Why is she such an important figure in computer gaming history?
A
- First female/heroine in gaming
- was popular with girls/women
7
Q
Stereotypes of Lara croft
A
- Body features exaggerated
- Low cut top and shorts for male gaze
- Attractive/makeup/long hair
-Object of sexual desire - Sex symbol
8
Q
Lara croft is un stereotypical
A
- Athletic
- Action heroine
- Empowered female for female audience
- intelligent and smart
- Masculine body movements/ climbing
9
Q
Target audience
A
- Youtubers
- Tomb rider fans
- People that like videogames
- Loyalty to the Hitman go series
- Primary audience males
- Secondary audience female
10
Q
What features of the game follow the Action Adventure game?
A
- She moves/climbs/runs/shoots
- The weapons spears
- Exotic settings
- Searching for treasure
- Dangerous situations
11
Q
Positive impact of Lara croft
A
- Problem solving and logic
- Talking to new people
- Escapism
- Teamwork and cooperation
- How to respond to challenges
- Mapping and memory
12
Q
Negative impact of Lara croft
A
- Violent games can make people more violent
- May harm the brain
- Socially isolating
- Teach the wrong values
- Confuse reality and fantasy
- Addictive
13
Q
Why does Lara Croft not overwhelm the player with sound effects?
A
- On mobile
- Matches the visuals
14
Q
Industries
A
- Tomb raider is a media franchise that originated with an action-adventure videogame series created by British gaming company
- Formally owned by eidos Interactive
15
Q
Visual appeal of the game
A
- simplistic and minimalist
- use of dark and light
- use of colour
- 3D graphics
- quality of animation
- use of isometric view