Lara Croft Flashcards

1
Q

Characters

A
  • Lara is heroine
  • Villains are snakes, spiders, salamanders
  • Boss character is the Queen of Venom
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2
Q

Setting

A
  • Rainforest
  • Chimes with previous Tomb raider outings
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3
Q

Iconography

A
  • Landscape is rainforest
  • Enemies are sinister/scary
  • Buildings are ancient
  • Lara wears classic attire
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4
Q

Genre

A
  • action
  • adventure
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5
Q

Narrative

A
  • She is the central character
  • A puzzle adventure set in a long forgotten world
  • Explore the ruins of an ancient civilisation in the Amazon jungle
    -Discover secrets and face deadly challenges
  • As you undercover the myth of the Queen of Venom
  • The player moves Lara Croft as a puzzle piece through a board game while avoiding obstacles and manipulating the environment
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6
Q

Why is she such an important figure in computer gaming history?

A
  • First female/heroine in gaming
  • was popular with girls/women
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7
Q

Stereotypes of Lara croft

A
  • Body features exaggerated
  • Low cut top and shorts for male gaze
  • Attractive/makeup/long hair
    -Object of sexual desire
  • Sex symbol
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8
Q

Lara croft is un stereotypical

A
  • Athletic
  • Action heroine
  • Empowered female for female audience
  • intelligent and smart
  • Masculine body movements/ climbing
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9
Q

Target audience

A
  • Youtubers
  • Tomb rider fans
  • People that like videogames
  • Loyalty to the Hitman go series
  • Primary audience males
  • Secondary audience female
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10
Q

What features of the game follow the Action Adventure game?

A
  • She moves/climbs/runs/shoots
  • The weapons spears
  • Exotic settings
  • Searching for treasure
  • Dangerous situations
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11
Q

Positive impact of Lara croft

A
  • Problem solving and logic
  • Talking to new people
  • Escapism
  • Teamwork and cooperation
  • How to respond to challenges
  • Mapping and memory
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12
Q

Negative impact of Lara croft

A
  • Violent games can make people more violent
  • May harm the brain
  • Socially isolating
  • Teach the wrong values
  • Confuse reality and fantasy
  • Addictive
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13
Q

Why does Lara Croft not overwhelm the player with sound effects?

A
  • On mobile
  • Matches the visuals
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14
Q

Industries

A
  • Tomb raider is a media franchise that originated with an action-adventure videogame series created by British gaming company
  • Formally owned by eidos Interactive
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15
Q

Visual appeal of the game

A
  • simplistic and minimalist
  • use of dark and light
  • use of colour
  • 3D graphics
  • quality of animation
  • use of isometric view
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16
Q

Advantages of multi platform

A
  • only big studios can do it
  • bigger audience
  • generates a social buzz
  • creates greater brand loyalty
  • increases sales
17
Q

Disadvantages of multi platform

A
  • more expensive to make
  • only certain licenses can carry multi platform
  • longer to develop
  • not exclusive