Key Question Flashcards
Intro
Violent video games can have a damaging affect on people’s behaviour and aggression levels
Review 300 studies published 2005- 2013 concluded no single influence, caused by manky risk factors
Case of Ahmed ibrahim support argument violent video games lead to aggressive behaviour
Social learning theory
Ahmed smashed 8month old daughter skull nov 2014 w Xbox controller
Had been playing violent war game destiny
Learnt through SLT attended to violent behaviour in game and through vicarious reinforcement
Saw avatars and other players gaining rewards so reproduced behaviour when he ….
Successful role models
Operant conditioning
Smashed daughters head
Thorndike law of effect, reward for behaviour makes it more likely
Had been rewarded for violent acts
Reinforced violent behaviour when smashed in baby’s skull
Violent video games encourage
Bandura 1961
Learned agressive behaviour in video game
Made him repeat it
Children saw film mediated agressive role models, repeated their behaviour
Ahmed may have picked it up from destiny
Strengthens idea of SLT when he smashed his daughters skull
Alcohol
Increase GABA neurotransmitter causes inhibition of dopamine inhibitor
So less activity in the ore frontal cortex and frontal lobe which can lead to impulsive behaviour and agressive behaviour which doesn’t have thoughts
Ahmed may have done as he was an alcoholic, not the violent video game
Raine 1997
Severly mentally I’ll
Raise found that in 41 violent criminals, did a PET scan on them
Found deficits in their brain activity where rational thinking is controlled
Ahmed behaviour due to this
Caused him to smash in the skull of his daughter not destiny
Bastien 2012
Dehumanisation
Tried to out daughter in the bin
In Bastien study pps played mortal kombat and non violent spin tennis
Those who played mortal kombat saw themselves as less human
Lowered humanity of him and his daughter
Suggests why he attempted to put her in the bin