Kapitel 8 - The Adaptive mind Flashcards

1
Q

Reflex

A

An inevitable, involuntary response to stimuli

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2
Q

Instinct

A

An inborn pattern of behavior elicited by environmental stimuli

Fixed action pattern

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3
Q

Learning

A

A relatively permanent change in behavior or the capacity for behavior due to experience

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4
Q

Types of learning (3 types)

A

Associative learning

Nonassociative learning

Observational learning

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5
Q

what is Associative learning and what are its subtypes?

A

The formation of an association between stimuli and behavior

Classical conditioning
association between a pair of sequential stimuli
Example:
Seeing a bee -> getting stung
you are now afraid of bees

Operant conditioning
Association between behavior and consequences
Example:
Study hard -> get good grades -> proud parents
You now study harder.

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6
Q

what is Nonassociative learning and what are its two subtypes?

A

Changing the magnitude of responses to a single stimulus.

Habituation:
Reduces reaction to repeated harmless experiences
Example:
you have a hard time sleeping until you have gotten used to the noise in a hotel room

Sensitization:
increase reaction after exposure to one strong stimulus.
Example:
Following an earthquake people experience exaggerated reactions to movements.

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7
Q

what is Observational learning?

A

learning by observing another organism

Observing to imitate:
copy a dance move from your favorite music video

Observing to avoid imitating:
watch people around you feel sick from drinking alcohol -> don’t drink as much

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8
Q

what is UCS and UCR?
(unconditioned stimulus) and (Unconditioned response)

A

Unconditioned Stimulus:
A stimulus that elicits a response without prior experience. it has an innate meaning to the organism

example:
food that elicits salivation from a dog

Unconditioned Respons:
A response to an unconditioned stimulus that requires no previous experience

Example:
Salivation from a dog when seeing food

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9
Q

What is CS and CR?
(conditioned Stimulus) and (conditioned response)

A

Conditioned Stimulus:
An environmental event whose significance is learned through classical conditioning. the meaning or behavior is learned not innate.

Example:
Metronome that elicits salivation from a dog

Conditioned Response:
A response learned through classical conditioning

Example: Salivation from a dog when seeing the metronome

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10
Q

what is Acquisition?

A

The development of a learned response

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11
Q

What is Extinction?

A

The reduction of a learned response

classical conditioning:
extinction occurs when a conditioned stimulus no longer follows the conditioned stimulus

Operant conditioning:
extinction occurs when the consequence no longer follows the learned behavior

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12
Q

what is Spontaneous recovery?

A

During extinction training, Spontaneous recovery is the reappearance of conditioned responses after periods of rest.

Metronom suddenly predicts food again -> conditioned response of salivation in dogs might return

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13
Q

what is Inhibition?

A

When a Conditioned stimulus predicts the nonoccurrence of an unconditioned stimulus

if a mouse is conditioned that light= pain it will fear light but if we also teach it that light + Sound = no pain then the mouse will not fear light in combination with the sound. The sound (CS) predicts the nonoccurrence of pain (UCS)

Note to self, should be all stimuli that can be inhibited not just UCS since fear of the light is a conditioned stimulus.

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14
Q

what is Generalization?

A

The tendency to respond to stimuli that are similar to an already conditioned stimulus

Example:
Fear of bees can expand into fear of similar bugs such as wasps and yellowjackets

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15
Q

What is discrimination?

A

A learned ability to distinguish between stimuli

example:
when a dog is given food after a high note but not low notes it first generalises the stimulus and both elicit salivation but in time discrimination happens and only the high note will elicit salivation

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16
Q

higher-order conditioning

A

A conditioned Stimulus can further condition a stimulus

if you are bitten by a dog the pain of the bite can condition fear of dogs however now things that are predictive of dogs like a doghouse can also be conditioned to cause fear.

A conditioned stimulus acts like an unconditioned stimulus and creates further conditioned stimulus.

17
Q

Latent inhibition

A

new stimulus Condition much faster since we have no previous experience to compare to.

eating a pizza and feeling bad won’t make you associate pizzas with feeling bad however, if you tried chocolate-covered ants and they made you sick you would probably associate them with the sickness

Pizza = good but made you feel bad once
Chocolate-covered ants= make you sick

18
Q

Taste aversion experiment and implication

A

in the realm of classical conditioning, all stimuli are not equal. Rats had a much easier time associating drinking water with nasua than with electrical shocks.

It stands to reason that while conditioning stimuli the CS should be close to the UCS in themes.

19
Q

Exposure therapy

A

using extinction to reduce the magnitude of fear responses through stimulus exposure and finally removing the conditioning.

by showing a subject that a spider is not dangerous and exposing them to contact with the spider the subject can start to let go of the conditioning.

19
Q

Albert Fear experiment

A

Pairing a white lab mouse with a scary sound proved that we can condition fear in humans since Albert learned to fear the rat after this.

This fear also generalized into fear of other white fluffy objects such as rabbits, dogs, and fur coats.

Fear can be caused by classical conditioning.

20
Q

Aversion Therapy

A

Application of counterconditioning where a Conditioned stimulus that’s been previously paired with a pleasant Unconditioned stimulus is instead paired with an unpleasant one

Example:
a compound containing silver that reacts with tobacco to make cigarettes taste awful.

CS - Smoking
pleasant UCS - Nicotine
Unpleasant UCS - Bad taste

20
Q

systematic desensitization

A

After guiding the subject into relaxation the fear stimulus is introduced gradually to associate it with relaxation.

21
Q

What are Schedules of reinforcements?

A

different ways to reward behavior

Continuous reinforcment

Partial reinforcement:
Fixed ratio (FR) schedules
Variable ratio schedule
Fixed interval schedule
variable interval schedule

21
Q

Fixed ratio Schedules

A

a schedule of reinforcement in which reinforcement occurs following a set number of behaviors

Reward after a set amount of button presses

21
Q

Types of Consequences

A

We can increase behavior by adding stimulus to the environment through positive reinforcement or removing stimulus from the environment through negative reinforcement

We can also decrease behavior by adding stimulus through Positive punishment or removing stimulus through negative punishment

Positive reinforcement:
Giving treats

Negative reinforcement:
stopping an electric shock by pressing a button

Positive punishment:
Spanking a kid

Negative punishment:
Taking away toys

22
Q

Partial reinforcement

A

Reinforcement of desired behavior on some occasions but not on others

Sometimes when you press the button you get a reward

23
Q

Variable ratio schedule

A

Reinforcement following a variable number of desired behaviors

after (a continuously changing number) of button presses you get a reward.

24
Q

Fixed interval schedule

A

reinforcement following the desired behavior but only once within a fixed interval

once per two minutes you can press the button for a reward.

25
Q

Variable interval schedule

A

reinforcement following the desired behavior but only once within a variable interval

once per (Changing interval), you can press the button for a reward.

26
Q

Shaping

A

also called The method of successive approximation

you can shape behavior by reinforcing gradual steps of the final behavior we want to train.

you get a reward when you step into the gaming room ->
-> You get a reward when you sit by the computer ->
-> You get a reward when you press the button.

27
Q

Latent learning

A

Learning that occurs in the absence of reinforcement

28
Q

Token Economies

A

Tokens that can be exchanged for other reinforcers are used to increase the frequency of desirable behaviors

while money is on its own technically useless it would still work as good reinforcement.

29
Q

Imitation

A

copying a behaviour that is unlikely to occur naturally and spontaneously

Dancing moves from a music video.

30
Q

Meme

A

The basic unit of cultural transmission passed to others through observational learning

symbol, melody, words, practices

31
Q

why is Attention important for
observational learning?

A

We are more likely to model the behavior of people who get our attention

32
Q

What promotes observational learning?

A

Keeping a memory of the behavior

Having the ability to reproduce the behavior

Reinforcement of a behavior motivates us to perform it too.