Jumps Flashcards
FS:
One partner performs combination, the other performs a sequence
What is the call?
Jump sequence
(if one partner performs a jump combination but the other performs a jump sequence, the jump sequence will be called)
FS:
First/second jump in a jump combination is a “non-listed” jump
What’s the call?
Listed jump + COMBO
If the first/second jump by one or both partners of a two-jump combination fails to succeed and turns into a “non-listed jump”, but the other jump is a listed jump, the unit will be considered as a jump combo with only one listed jump receiving value
FS: Touch down with free foot WITH weight transfer after first jump and 2 three turns or no three turns between jumps
What’s the call?
“First Jump + Combo/Sequence” depending on the other partners execution
FS: Touch down with free foot without weight transfer with 0-2 three turns performed after first jump
What’s the call?
“First Jump + Second Jump”
element remains a jump combination even when there are 2 three-turns (or no three turns) between the jumps with a slight touch down without weight transfer by both partners
FS: Both partners fall or step out after first jump
What’s the call?
only the executed solo jump
FS: One partner falls or steps out after first jump and other partner performs a sequence
What’s the call?
“First jump + SEQ”
FS: One partner falls or steps out after first jump and other partner performs a jump combination
What’s the call?
“First jump + COMBO”
FS: Both partners execute two solo jumps
What’s the call?
If both partners execute two solo jumps during the program, the second jump will get a “+REP”
FS: Second jump combo/sequence
What’s the call?
If a second jump combo/seq is executed, only the jump not according to requirements will be deleted (via *) and not entire combination
FS: Repeated jump
Repeated jump with more than 2 revs of the same number of revs will occupy a jumping box and given no value
HOWEVER - jumps can be the same within combination or sequence
If any jump is not according to requirements, only jump not according to requirements will be deleted and not entire combination/sequence. Jumps are considered in order of execution
Jr SP: Jump element other than required performed
If a junior pair performs a different solo jump than required, the element will receive no value (via an *) and will block the jumping box
Different jumps performed
if the partners definitely perform different jumps, the result is no value
The name of the jump will be th ejump with a lesser value without any signs
Only this jump will be blocked from repetition
Ex: 3T by one partner, 3S by other = 3T*
Unequal number of revolutions
In case of unequal number of revolutions of partners in a jump performed as a solo jump or part of a combo or sequence, this jump will be called as a jump with lesser amount of revolutions executed by partners
Popped listed jumps - how are they treated?
attempt will count as one jump element
HOWEVER, a small hop or jump with up to one-half revolution performed as a kind of “decoration” is not considered as a jump and will be marked within the composition component
Jump sequence definition (3)
Consists of 2 or 3 jumps of any number of revs
2nd or 3rd jump is an axel type jump with direct step from landing curve of the 1st/2nd jump into take-off curve of the Axel jump
One full rev on ice between jumps (free foot can touch ice but no weight transfer) keeps element in frame of jump sequence