ITEC 90 (SIR TABERNA) Flashcards
e-commerce, banking, inventorying, telecommunications, archiving, health
- Commercial
– critical infrastructure, homeland security, policing
- Social
email, chat, videoconferencing, social networking, entertainment
- Human interaction/communication
– Network every (electronic) device (computers, phones, sensors, planes, cars, TVs, appliances, heart monitors, …)
Modern trend
A system that carries a commodity between 2 or more entities
Network
A system that carries information between 2 or more entities, in the form of electric signals
Computer network
The task of connecting nodes via links, so that nodes can exchange information, reliably, timely, efficiently, safely, privately, “greenly”, and with low cost
Network Design
Applications
- WWW, email, chat, videoconferencing, e-commerce, audio/video streaming, VOIP, file sharing
Who deploys the network
- Enterprise, government, end-user
Where is the network deployed
- Home, building, campus, state, country, continent, globe
think again a transportation network
Metrics ()
How many cars can it service
-(throughput)?-
How fast can it service them
delay-
collisions, losses, outage probabilities, etc
- How reliable can it service them
Can it provide any guarantees
(QoS)quality of service-
Each node is directly connected to all others via a link
Point-to-point links:
All nodes share the same physical medium
Multiple access
A dedicated circuit is established across a set of links
Circuit-Switched
Circuit-Switched
Packet-Switched
End-to-end permanent connection
Circuit-Switched Networks
Once communication is complete, connection is ended and links are released.
Circuit-Switched Networks
- Dedicated path for communication
- No need for a destination address since a path is already established
Circuit-Switched Networks
- Predictable bitrate and delay
- Good for delay-sensitive applications
- Guaranteed bandwidth (Quality of Service)
- Rare packet loss
- Packets are delivered in order
- Reliable communication
- Forwarding based on time slot or frequency (multiplexing)
- No need to inspect a packet header for address
- Simple data routing
- Forwarding based on time slot or frequency
- No IP (and TCP/UDP) header on each packet
- Low per-packet overhead
Disadvantages of Circuit Switching
- Bursty traffic leads to idle connection during silent period
- Wasted bandwidth
Disadvantages of Circuit Switching
- Connection refused when resources are not sufficient
- Unable to offer “okay” service to everybody
- Blocked connections
Disadvantages of Circuit Switching
- No communication until the connection is set up
- Unable to avoid extra latency for small data transfers
- Connection set-up delay
Disadvantages of Circuit Switching
- Network nodes must store per-connection information
- Unable to avoid per-connection storage and state
- Network state
- Each packet contains identification info (source/destination address seq. number, etc)
Packet Switched Networks
Advantages of Packet Switching
- Links are not reserved during idle period
- No wasted bandwidth
Advantages of Packet Switching
- Frequency, time, statistical multiplexing
- Multiplexing (see next slides)
Advantages of Packet Switching
- More connections of lesser quality
- No blocking of users
- Service
Advantages of Packet Switching
- Can adapt to network congestion and failures
- Adaptation
Disadvantages of Packet Switching
- Harder to build applications requiring QoS
- No guaranteed bandwidth
Disadvantages of Packet Switching
- Need a header with source/dest. address, etc
- Per packet overhead
Disadvantages of Packet Switching
- Packets can be lost, corrupted or delivered out-of-order
- Complex end-to-end control
Disadvantages of Packet Switching
- No congestion control, can lead to arbitrary delays and packet drops
- Delay and Congestion
Three pairs of senders/receivers share the same physical link to communicate
Multiplexing
Multiplexing Methods
-Time Division Multiplexing
-Frequency Division Multiplexing
-Statistical multiplexing
- Division of the communication medium into a number of channels of variable bandwidth
Statistical multiplexing
- A computer network is a set of computers connected together for the purpose of sharing resources.
- The most common resource shared today is connection to the Internet.
- The connection between computers can be done via cabling, most commonly the Ethernet cable, or wirelessly through radio waves
Computer Networks
- Also known as network equipment or computer networking devices, are physical devices which are required for communication and interaction between devices on a computer network.
Network Hardware
- It is designed to help set up, manage, and/or monitor computer networks.
Network Software
- Also called as Communicating Devices
- Network Devices are components used to connect computers or other electronic devices together so they can share files or resources like printers or fax machines.
- Devices used to setup a Local Area Network (LAN) are the most common
Network Devices
- NIC (Network Interface Card)
- Repeater
- Hub
- Modem
- Server
- Switch
type of network devices used by the public
- The ___ provides a device with the physical connection to the network. NICs can provide connections for any type of networking media, including wireless media. Not only do servers and workstations have NICs, so do network printers and all other network devices.
- It has specific MAC Address (48 bit)
- Ethernet is a physical and data link layer technology for local area network.
Network Interface Card
- Network repeaters regenerate incoming electrical, wireless or optical signals.
- With physical media like Ethernet or Wi-Fi, data transmissions can only span a limited distance before the quality of the signal degrades.
Repeater
- A repeater can connect different types of media (such as coax to twisted pair).
- Repeaters extend the distance a network can reach.
- Repeaters do not increase network traffic.
Advantages OF REPEATER
- A repeater extends the collision domain.
- Repeaters cannot filter information, so the same information goes to all nodes.
- Repeaters cannot connect different logical network architectures.
- A network can include only a limited number of repeaters
DISADVANTAGES OF REPEATER
are devices used to link several computers together.
- They repeat any signal that comes on one port and copy it to other ports (a process that is also called broadcasting)
- A _____is the central point of connection for cable segments in a physical star topology. Technically, a hub is a multiport repeater for use with twisted pair cable.
- Hubs and switches serve as a central connection for all of your network equipment and handles a data type known as frames. Frames carry your data. When a frame is received, it is amplified and then transmitted on to the port of the destination PC.
Hub