Interaction Design Flashcards
Interaction Design
designing interactive products to
support the way people communicate and interact in their everyday and working lives
8 GOLDEN RULES FOR
INTERFACE DESIGN
- Strive for consistency
- Enable frequent users to use shortcuts
- Offer informative feedback
- Design dialogs to yield closure
- Offer simple error handling
- Permit easy reversal of actions
- Support internal locus of control
- Reduce short-term memory load
Usability
the ease of use and learnability of
human-made objects
USABILITY GOALS
- effective to use (effectiveness)
- efficient to use (efficiency)
- safe to use (safety)
- good utility (utility)
- easy to learn (learnability)
- easy to remember how to use (memorability)
User Experience
the overall experience of a person
using a product such as a website or computer application, especially in terms of how easy or pleasing it is to use
User Centred Design (UCD)
a process in which the needs wants and limitations of end users of a product, service or process are given extensive attention at each stage of the design process
THE PROCESS OF
INTERACTION DESIGN
Establishing requirements
Designing alternatives
Prototyping
Evaluating