Evaluation Flashcards

1
Q

EVALUATION

A

A way of finding out if what you have designed is appealing and useful to
users
* Integral to the design process. Focuses on:
* The usability of a system
* The users’ experience interacting with the system

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2
Q

WHY EVALUATE?

A

Evaluation enables you to check your design is appropriate and acceptable for the wider user population

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3
Q

WHAT TO EVALUATE

A

Ranges from:
* Low-fidelity to complete systems;
* A particular function to the whole workflow;
* Aesthetic design to safety features

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4
Q

WHEN TO EVALUATE

A

Formative evaluations:
* Take place during design to check a product continues to
meet users’ needs

Summative evaluations:
* Take place when a product is complete to assess the success
of the finished article

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5
Q

WHERE TO EVALUATE

A

Depends on what is being evaluated
* Speed, accessibility:
* Usually in a laboratory – controlled environment

  • UX aspects, real-world usage:
  • Usually in a natural setting
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6
Q

HOW TO EVALUATE

A

Researcher has to imagine or model how an interface is likely
to be used. For example:
* Heuristic evaluation
* Cognitive walkthroughs
* Analytics

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7
Q

LONGITUDINAL STUDIES

A

Deployments of systems with real users or repeated observations with the same variables over long periods of time

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8
Q

CROWDSOURCING

A

Crowdsourcing involves a large group of dispersed participants contributing
or producing goods or services for payment or as volunteers

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9
Q

HYPOTHESIS TESTING

A

Make a prediction about the way users will perform with your design

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10
Q

VARIABLES

A

Independent variable (IV): what you are changing between iterations

Dependent variable (DV): what you are measuring

Control variable: a circumstance (not being tested) that is kept constant throughout (

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11
Q
A
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