Information Systems Design Techniques Flashcards

1
Q

What technique is used to generate a outline design of the user interface for a website?

A

Wireframe

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2
Q

“Rebecca has family around the world and video calls them regularly. She needs quick access to her contacts to call them, and the option for group calls.”

What is this an example of?

A

User story

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3
Q

What does User Centred Design focus on?

A

The User

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4
Q

What type of testing is carried out for user centred design?

A

Usability Testing

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5
Q

What is usability testing?

A

Testing technique used to evaluate a product by testing it on users

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6
Q

Why is usability testing necessary?

A

Often hard for designers to understand the user’s exact needs and the user’s learning curve

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7
Q

What is the key strength of user centred design?

A

Focuses on what and how users want to use their product

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8
Q

State some principles of UCD approaches

A
  1. Design is based upon understanding of users
  2. Users are involved through design/development
  3. Design is driven by user centred evaluation
  4. Process is iterative
  5. Design addresses the whole user experience
  6. Design team includes multi disciplinary skills
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9
Q

What does UCD ensure?

A

Users are always considered during development of products

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10
Q

What are the key things a design team need to understand for UCD?

A

The user
The use of the product
The environment for the product

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11
Q

What type of development methodology does UCD work well with?

A

Agile

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12
Q

Why does UCD work well with Agile?

A

Need to test working elements of the product regularly with users

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13
Q

Why is good for a design team to have multidisciplinary skills?

A

Need a range of experiences and ideas to draw upon

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14
Q

What are the four stages of UCD?

A
  1. Understand and specify context of use
  2. Specify the organisational and user requirements
  3. Produce design solutions
  4. Evaluate designs against requirements
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15
Q

How do the design team understand and specify context of use?

A

Describe environment, users and tasks

Develop user profiles and stories

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16
Q

What happens in the specification of organisation and user requirements stage of UCD?

A

Figure out the goals and targets to be completed

Complete Interviews and Surveys

17
Q

How are design solutions created?

A

Using initial sketches, low fidelity prototypes and high fidelity prototypes

18
Q

What are personas?

A

Fictional characters created to represent the different user types important to the project

19
Q

What is a user story?

A

Brief statement that identifies a user and their need, it provides specific details about a task the user will engaged in

20
Q

‘John is a vegan and he is arranging a night out with friends who have different dietary requirements. John finds it difficult to find restaurants that meet a their requirements and in the past there has been difficulties with orders. He has tried searching online and when he finds somewhere, it is usually booked out. He now only has one day to make a plan’
What is this an example of?

A

User Scenario

21
Q

What is a user scenario?

A

A user scenario expands on an already developed user story by including detail about the user goal, identify any assumed knowledge and state level of user’s experience.

22
Q

What is a use case?

A

A list of steps a user takes to perform an action. It details how the user got to current position and continues from there.

23
Q

Give some advantages of low fidelity sketches

A

Helpful enabling early development of alternative designs

Users may feel more comfortable suggesting changes

24
Q

What are high fidelity prototypes more effective at compared to low fidelity sketches?

A

Collecting true human performance data and in demonstrating actual products to users

25
Q

What is an application style guide?

A

Detailed definition of the visual presentation of an application

26
Q

What is an advantage of having an application style guide?

A

Saves development times

Makes communicating the users easier

27
Q

Give examples of things the application style guide details

A

Palettes of Colours
Size of Headings
Size of buttons
Pop ups

28
Q

Give two activities that can be used to ensure user requirements are understood

A

Interviews

Focus groups

29
Q

Give examples of personnel that could be involved in a design team

A

Project Managers
Graphic Designers
User Experience Experts