Influences on Visual Perception Flashcards

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1
Q

Achromatopsia

A

A lack of cone vision that causes people to see only black, white and grey.

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2
Q

Presbyopia

A

A condition that develops as the lens loses elasticity and causes difficulties in focusing on objects that are close.

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3
Q

Floaters

A

Clumps of matter that appear as small specks or spots in central vision.

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4
Q

Cataracts

A

Cloudy spots in the lens that cause vision to become blurred when proteins in the lens break down.

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5
Q

Cataracts

A

Cloudy spots in the lens that cause vision to become blurred when proteins in the lens break down.

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6
Q

Glaucoma

A

A disease affecting the optic nerve that interferes with the transmission of peripheral visual information to the brain.

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7
Q

Age-Related Macular Deterioration

A

A build-up of grainy deposits in the centre of the retina causing deterioration of the central vision.

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8
Q

Inherited Visual Disorders

A

Visual disorders that are passed down from parents to children due to genetic factors.

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9
Q

Congenital Visual Disorders

A

Visual disorder present at birth.

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10
Q

Colour Vision Deficiency

A

A genetically inherited disorder affecting how people perceive colour.

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11
Q

Retinis Pigmentosa

A

A genetic degenerative disease affecting the retina.

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12
Q

Perceptual Set

A

A predisposition to attend to certain aspects of the visual scene, or to interpret stimuli in a particular way, according to certain preconceptions.

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13
Q

Preconceptual Constancies

A

The tendency to maintain a stable perception of a stimulus, although the properties of the image on the retina may change.

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14
Q

Size Constancy

A

The constant perception of an object’s size, even though the size of the image is on the retina alters as the object moves nearer to or further from us.

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15
Q

Shape Constancy

A

AN object is perceived to maintain its known shape despite the changing perspective from which it is observed.

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16
Q

Gestalt Principles of Visual Perception

A

Used to organise and interpret perceptual stimuli; including figure-ground organisation, closure, similarity and proximity.

17
Q

Figure-Ground Organisation

A

A Gestalt Principle of perceptual organisation wherein images are organised into the central object of attention (figure) and a background (ground).

18
Q

Camouflage

A

Where the Gestalt Principle of figure-ground is used to ‘blend’ the contour of the figure (which usually stands out) against the ground (background), making to more difficult to see.

19
Q

Closure

A

When an object is perceived as being whole despite actually being incomplete.

20
Q

Similarity

A

The principle that elements that are similar in appearance tend to be seen as a unit.

21
Q

Depth Perception

A

The ability to accurately judge three-dimensional space and distance, using cues in the environment.

22
Q

Proximity

A

The individual parts of a stimulus pattern are close together, allowing those parts to be perceived visually as a whole.

23
Q

Binocular Depth Cues

A

Depth cues that use both eyes to gauge distance and space.

24
Q

Monocular Depth Cues

A

Depth cues that use one eye independently or both eyes together to gauge distance and space.

25
Q

Retinal Disparity

A

The binocular depth cue that arises as the brain compares and contrasts the two slightly different images obtained because if the distance between the two eyes.

26
Q

Convergence

A

A binocular cue for depth perception; the automatic turning of the yes nwards as we are watching an object approaching.

27
Q

Accomodation

A

The process by which the ciliary muscles of the eye change the curvature of the lens to focus an image on the retina.

28
Q

Pictorial Depth Cues

A

A monocular depth cue used by an artist to create a three-dimensional perception of something that exists on two-dimensional surface.

29
Q

Linear Perspective

A

A monocular depth cue that parallel lines appear to converge as they retreat into the distance.

30
Q

Interposition

A

A monocular depth cue, in which objects further from the observer are partially obscured by those in the foreground.

31
Q

Texture Gradient

A

A monocular depth cue in which texture in the foreground is seen in finer detail than further away.

32
Q

Relative Size

A

A monocular depth cue based on our tendency to perceive the object producing the largest image being the nearest, and the object producing the smallest retinal image as being the farthest.

33
Q

Height in Visual Field

A

A monocular depth cue that shows depth by portraying objects further away as being closer to the horizon.