How do kids progress Flashcards

1
Q

How do kids progress

A

In throwing ( and most things) : practice

there is likely some genetic component in throwing

biologically impacts performance (maybe 10%)

socio-cultural (treatment, opportunity, encouragment, practice,) is the greatest

principle 3: good things are earned

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2
Q

Two paths for Cognition and movement

A

1 knowing what movements to do (or when)

  1. understanding where and how movements are learned and controlled
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3
Q

Central motor program

A

Muscle memory versus central motor program

memory is in the brain

movements have two phases: pre-programmed and sensory control

with practice more is pre-programmed

conscious and unconscious conrol: monitor and adjust (often in lower centers)
Constant adjustments (often in higher centers)
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4
Q

Motor programs ( information)

A

beginning and ending points

acceleration and deceleration

force/speed

angle

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5
Q

Motor programs ( Variant)

A

overall speed or timing

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6
Q

Motor programs (invariant)

A

relative timing

order

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7
Q

As skill develops

A

we become less aware

the movement becomes automatic

after a movement we may recall the “feel”

avoid thinking during the movement

ultimately the “expert” may not know what they do during a movement

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8
Q

cognition

A

Cognition is involved in decision making

cognition is critical in learning and performance

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9
Q

Theories of Cognitive development (Jean Piaget)

A

Jean Piaget
Swiss psychologist
child and environment interact to drive intellectual development
focus on stages and consistency among children
used task to determine stages and make predictions

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10
Q

Theories of Cognitive development (Robbie Case

A

Robbie Case

Joined Piaget and information processing

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11
Q

Theories of Cognitive development (Jerome Bruner)

A

Jerome Bruner

constructivism

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12
Q

most important point of theories

A

Theories evolve

what is common maybe the most important

The focus tends to be what is different

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13
Q

Piaget’s stages

A

Sensorimotor (Birth -2)
Shifts from reflex to controlled purposeful movement, organized from random movement, explores with movement using trial and error.

Preoperational (2-7)
Illogical, one-dimensional (one aspect)

Concrete operations (7-11) 
Rule Bound
Formal operations (12+ years)
Abstract thinking
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14
Q

Constructivism

A

Learning is an active process
learners construct meaning
Experiential

Based on information processing from Jerome Bruner
Constructivists fall into two categories…..
WIG (without information given) <- Radical
BIG (beyond information given)

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