HCI 3) User Research Flashcards
User research -
Aims
- Obtain concrete, empirical knowledge about users
- Understand users first and design later
User research -
Challenges
- Say/do problem
- Hard to verbally express some information
- Latent information even users are not aware of
- Social reasons
- Needs may only be recognised in the future
Goals of user research -
People
Insights relating to people include users’ skills, personalities, status, abilities, beliefs, habits, motivations, needs, and wants.
Goals of user research -
Activities
The tasks that users do and the practices they engage in.
Goals of user research -
Contexts of use
- Physical: natural or built environment
- Social: relationships
- Organizational: power structures, division of labor
- Historical: prior exposure to practices or systems
- Cultural: beliefs and norms that affect use of the system
User research -
Who is the user?
Profiling to determine user groups / target audience -> sample representatives -> consider stakeholders or others indirectly involved.
User research methods -
Open-ended interview
Ask users questions about their attitudes, experiences and activities.
User research methods -
Contextual inquiry
Observe and speak to users as they do they work.
User research methods -
Observation
Observe users while trying to avoid affecting them.
User research methods -
Ethnography
Explore the viewpoint of the user through observations, interviews and participation.
User research methods -
Surveys
Collect a large sample of structured self-report data.
User research methods -
Diaries
Have users keep a diary about their use of interactive systems.
User research methods -
Log file analysis
Automatically track what users do with interactive systems.
User research methods -
Archival data
Analyse the documents and posts users produce using the interactive system.
Research strategy
Research strategy concerns how to select one or more research methods for gathering insights about users.
Research strategy principles
- Bounded: research methods bound what we can empirically learn
- Trading off conflicting criteria - realism, precision, generalizability
- Triangulation - combining methods to study the same phenomenon
User research -
Methodological quality
- Validity
- Reliability
- Transparency
- Ethics
Interview structures
- Structured: quantitative or qualitative
- Unstructured: no fixed schedule or sequence of questions
- Semi-structured (open-ended)
Open-ended interviews principles
- Interview is flexible in content and structure
- Has a certain continuity
- About understanding what the other person says
- Needs full attention of participants
- Needs respect and confidence
Micro-phenomenological interviews
Understanding the lived experience of users. Focuses on the evocative experience without giving content.