Gym q cards Flashcards

1
Q

Each team shall consist of:

A
  • No more than twelve (12) team members entitled to play, including a captain.
  • A coach and, if a team wishes, an assistant coach.
  • Five (5) players from each team shall be on the playing court during playing time and may be
    substituted.
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2
Q

A substitute becomes a player and a player becomes a substitute when:

A

The official signals the substitute to enter the playing court.
* During a time-out or an interval of play, a substitute requests the substitution to the scorer.

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3
Q

Playing time, tied score and extra periods ?

A

➢ The game shall consist of four (4) periods of ten (10) minutes, with an interval of two (2) minutes
between each period of each half and a fifteen (15) minute half time.
➢ If the score is tied at the end of playing time for the fourth period, the game shall continue with as
many extra periods of five (5) minutes as is necessary to break the tie.
➢ If a foul is committed when or just before the game clock signal sounds for the end of playing time,
any eventual free throw(s) shall be taken after the end of playing time.

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4
Q

Beginning and end of a period or the game

A

➢ The first period begins when the ball is legally tapped by a jumper on the jump ball. All other periods
begin with a throw-in.
➢ A team must have five (5) players on the court ready to play in order to begin the game.
➢ Teams shall exchange baskets for the second half.

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5
Q

Jump ball ? and Held ball?

A

Definition
➢ A jump ball occurs when an official tosses the ball in the centre circle between any two opponents at
the beginning of the first period.
➢ A held ball occurs when one or more players of each opposing team have one or both hands firmly on
the ball so that neither player can gain control without undue roughness.
➢ Neither jumper may catch the ball or tap it more than twice until it has touched one of the non-jumpers
or the floor.

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6
Q

jump ball procedure ?

A

➢ Each jumper shall stand with both feet inside the half of the centre circle nearest to his own basket
with one foot close to the centre line.
➢ Team-mates may not occupy adjacent positions around the circle if an opponent wishes to occupy one
of those positions.
➢ The official shall then toss the ball vertically upwards between the 2 opponents, higher than either of
them can reach by jumping.
➢ The ball must be tapped with the hand(s) of at least one of the jumpers after it reaches its highest point.
➢ Neither jumper shall leave his position until the ball has been legally tapped.
➢ Neither jumper may catch the ball or tap it more than twice until it has touched one of the non-jumpers
or the floor.
➢ If the ball is not tapped by at least one of the jumpers, the jump ball shall be repeated.
➢ No part of a non-jumper’s body may be on or over the circle line (cylinder) before the ball has been
tapped.

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7
Q

Jump ball situations

A

A jump ball situation occurs when:
➢ A held ball is called.
➢ The ball goes out-of-bounds and the officials are in doubt or disagree about which of the opponents
last touched the ball.
➢ All periods other than the first period are to begin.

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8
Q

Alternating possession

A

Alternating possession is a method of causing the ball to become live with a throw-in rather than a jump ball.
➢ In all jump ball situations, teams will alternate possession of the ball for a throw-in at the place nearest
to where the jump ball situation occurs.
➢ The team that does not gain control of the live ball on the court after the jump ball which began the
first period will start the alternating possession.
➢ The team entitled to the next alternating possession at the end of any period shall start the next period
with a throw-in at the centre line extended, opposite the scorer’s table.

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9
Q

When a goal is made and its value

A

Definition
➢ A goal is made when a live ball enters the basket from above and remains within or passes through the
basket.
➢ The ball is considered to be within the basket when the slightest part of the ball is within and below
the level of the ring.
➢ A goal is credited to the team attacking the basket into which the ball has entered as follows:
* A goal from a free throw counts one (1) point.
* A goal from the two-point field goal area counts two (2) points.
* A goal from the three-point field goal area counts three (3) points.
➢ If a player accidentally scores a field goal in his own basket, the goal counts two (2) points and shall
be recorded as having been scored by the captain of the opposing team on the court.
➢ If a player deliberately scores a field goal in his own basket, it is a violation and the goal does not
count.
➢ If a player causes the entire ball to pass through the basket from below, it is a violation.

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10
Q

throw in ? what cant the players do ?

A

Definition
A throw-in occurs when the ball is passed into the court by the out-of-bounds player.
➢ The player shall take the throw-in at the place nearest to the infraction or where the game was stopped
by the official, except directly behind the backboard
➢ A player taking a throw-in shall not:
* Take more than five (5) seconds to release the ball.
* Step into the court while having the ball in his hand(s).
* Cause the ball to touch out-of-bounds, after it has been released on the throw-in.
* Touch the ball on the court before it has touched another player.
* Cause the ball to enter the basket directly.
* Move a distance of more than one (1) metre laterally nor move in more than one direction from
the place as designated by the official before or while releasing the ball. They are, however,
permitted to move directly backwards from the line as far as circumstances allow.
➢ Other player(s) shall not:
* Have any part of their bodies over the boundary line before the ball has been thrown across the
boundary line.
* Be closer than one (1) metre to the player taking the throw-in when the out-of bounds area,
free of obstruction at the throw-in place, is less than two (2) metres to the boundary line.
➢ An infraction of the thrown in rule is a violation and the ball is awarded to the opponents for a throw-
in at the place of the original throw-in.

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11
Q

Substitution ? defintion and procedure

A

Definition
➢ A substitution is an interruption of the game requested by the substitute.
Procedure
➢ Only a substitute has the right to request a substitution. (At the scorers table)
➢ The substitute shall remain outside the boundary line until the official gives the substitution signal and
beckons them to enter the playing court.

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12
Q

Time out ? definition and procedure ?

A

Definition
➢ A time-out is an interruption of the game requested by the coach or assistant coach.
➢ Each team is allowed two (2) time outs in the first half and three (3) in the second half.
➢ The time-out shall last one (1) minute.
Procedure
➢ Only a coach or assistant coach has the right to request a time-out.
➢ The time-out period:
* Begins when an official blows his whistle and gives the time-out signal.
* Ends when the official blows his whistle and beckons the teams back on the playing court.

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13
Q

violations ? definition and penalty ?

A

Definition
➢ A violation is an infraction of the rules.
Penalty (consequence)
➢ The ball shall be awarded to the opponents for a throw-in at the place nearest to where the infraction
took place, except directly behind the backboard, unless otherwise stated in the rules.

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14
Q

examples of violations : 1. Player out-of-bounds and ball out-of-bounds

A

Definition
➢ A player is out-of-bounds when any part of their body is in contact with the floor or any object
other than a player, on, above or outside the boundary line.
➢ The ball is out-of-bounds when it touches:
* A player or any other person who is out-of-bounds.
* The floor or any object on, above or outside the boundary line.
* The backboard supports, the back of the backboards or any object above the playing court.

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15
Q

ex. of violations : traveling
- definitions
- rule

A

Definition
➢ Travelling is the illegal movement of one or both feet in any direction, while holding a live ball on the
court. The player taking more than 2 steps without bouncing the ball on the floor. This is called
Traveling.
➢ A pivot is the legal movement in which a player who is holding a live ball on the court steps once or
more than once in any direction with the same foot, while the other foot, called the pivot foot, is kept
at its point of contact with the floor.
Rule
➢ Establishing a pivot foot for a player who catches a live ball on the court:
* While standing with both feet on the floor:
▪ The moment one foot is lifted, the other becomes the pivot foot.
* While moving or dribbling:
▪ If one foot is touching the floor, that foot becomes the pivot foot.
▪ If both feet are off the floor and the player lands on both feet simultaneously, the
moment one foot is lifted, the other becomes the pivot foot.
▪ If both feet are off the floor and the player lands on one foot, then that foot becomes the
pivot foot.
➢ Progressing with the ball for a player who has established a pivot foot while having the control of a
live ball on the court:
* While standing with both feet on the floor:
▪ To start a dribble, the pivot foot may not be lifted before the ball is released from the
hand(s).
▪ To pass or shoot for a field goal, the player may jump off a pivot foot, but neither foot
may be returned to the floor before the ball is released from the hand(s).
* While moving or dribbling:
▪ To start a dribble, the pivot foot may not be lifted before the ball is released from the
hand(s).
➢ Player falling, lying or sitting on the floor:
* It is legal when a player falls on the floor while holding the ball or, while lying or sitting on the
floor, gains control of the ball.
* It is a violation if the player then slides, rolls, or attempts to stand up while holding the ball.

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16
Q

ex. of violations : double dribble

A

Another example of violation occurs when a player stops dribbling and then starts dribbling again or when
s/he bounces the ball with both hands on the ball.

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17
Q

ex. of a violations : carry

A

A violation is also committed if you twist your hand, when in contact with the ball, beyond the vertical,
bringing it under the ball. The hand must always remain on the top of the ball.

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18
Q

ex. of violations : Ball returned to the backcourt
- definition and rule

A

Definition
➢ The ball goes into a team’s backcourt when:
* It touches the backcourt.
* It touches a player or an official who has part of his body in contact with the backcourt.
➢ The ball has been illegally returned to the backcourt when a player of the team in control of the live
ball is:
* The last to touch the ball in his frontcourt, after which that player or a teammate is the first to
touch the ball in the backcourt.
* The last to touch the ball in his backcourt, after which the ball touches the frontcourt and then
is first touched by that player or team-mate in the backcourt.
Rule
➢ A player whose team is in control of a live ball may not cause the ball to be illegally returned to his
backcourt.

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19
Q

ex of violation : Goal tending and interference
- rules and penalties

A

Goal tending
Rule
➢ Goal tending occurs during a shot for a field goal when a player touches the ball while it is completely
above the level of the ring and:
* It is on its downward flight to the basket, or
* After it has hit the backboard.
➢ Goal tending occurs during a shot for a free throw when a player touches the ball while it is in flight to
the basket and before it touches the ring.
➢ The goal tending restrictions apply until:
* The ball no longer has the possibility of entering the basket during the shot.
rinciple of verticality
Interference
Rule
➢ Interference occurs during a shot for a field goal when:
* A player touches the basket or the backboard while the ball is in contact with the ring.
* A player reaches through the basket from below and touches the ball. This is valid also on a pass and
also after the ball has touched the ring.
* A defensive player touches the ball or the basket while the ball is within the basket and it prevents
the ball from passing through the basket.
* A defensive player causes the backboard to vibrate or grasps the basket in such a way that, in the
judgement of the official, the ball has been prevented from entering the basket.
* An offensive player causes the backboard to vibrate or grasps the basket in such a way that, in the
judgement of the official, the ball has been caused to enter the basket.
* A player grasps the basket to play the ball. This is valid also after the ball has touched the ring.
*No player shall touch the ball after it has touched the ring while it still has the possibility to enter the
basket
Penalty
➢ If the violation is committed by an offensive player, no points can be awarded. The ball is given to
the opponents for a throw-in at the free-throw line extended.
➢ If the violation is committed by a defensive player, the offensive team is awarded the points as if the
ball had gone in the basket:
* One (1) point when the ball was released for a free throw.
* Two (2) points when the ball was released from the two-point field goal area.
* Three (3) points when the ball was released from the three-point field goal area.

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20
Q

fouls ?

A

Definition
A foul is an infraction of the rules concerning illegal personal contact with an opponent and/or
unsportsmanlike behaviour.

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21
Q

General principles
Cylinder principle

A

➢ The cylinder principle is defined as the space within an imaginary cylinder occupied by a player on the
floor. It includes the space above the player and is limited to:
* The front by the palms of the hands,
* The rear by the buttocks, and
* The sides by the outside edge of the arms and legs.
- The hands and arms may be extended in front of the torso
no further than the position of the feet, with the arms bent
at the elbows so that the forearms and hands are raised.
The distance between his feet will vary according to his
height.
- During the game, each player has the right to occupy any position (cylinder) on the playing court not already
occupied by an opponent. This principle protects the space on the floor which he occupies and the space
above him when he jumps vertically within that space

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22
Q

Examples of Personal Fouls: personal foul

A

Definition
➢ A personal foul is a player’s contact foul with an opponent, whether the ball is live or dead.
* A player shall not hold, block, push, charge, trip or impede the progress of an opponent by
extending his hand, arm, elbow, shoulder, hip, leg, knee or foot, nor by bending his body into an
‘abnormal’ position (outside his cylinder), nor shall they indulge in any rough or violent play.

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22
Q

Screening (Pick): Legal and illegal

A

Screening is an attempt to delay or prevent an opponent without the ball from reaching a desired position on
the playing court.
➢ Legal screening is when the player who is screening an opponent:
* Is stationary (inside his cylinder) when contact occurs.
* Has both feet on the floor when contact occurs.
➢ Illegal screening is when the player who is screening an opponent:
* Was moving when contact occurred.

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23
Q

what are the personal fouls

A
  • charging/ blocking
  • Contacting an opponent with the hand(s) and/or arm(s) (Illegal use of the hands)
  • Disqualifying foul
  • Technical foul
  • Five fouls by a player
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24
Q

Examples of Personal Fouls: Contacting an opponent with the hand(s) and/or arm(s) (Illegal use of the hands)

A

Definition
➢ The touching of an opponent with a hand(s) is, in itself, not necessarily a foul. The officials shall
decide whether the player who caused the contact has gained an unfair advantage. If contact caused by
a player in any way restricts the freedom of movement of an opponent, such contact is a foul.
Penalty
➢ A personal foul shall be charged against the offender.

25
Q

Examples of Personal Fouls: Disqualifying foul

A

Definition
➢ A disqualifying foul is any flagrantly unsportsmanlike action of a player, substitute, excluded player,
coach, assistant coach or team follower.
Penalty
➢ A disqualifying foul shall be charged against the offender. Result is offending player shall go to, and
remain in his team’s dressing room for the duration of the game or, if he so chooses, he shall leave
the building. And free throw(s) shall be awarded to the opposing team

26
Q

Examples of Personal Fouls: Technical foul

A

➢ Any deliberate or repeated non-cooperation or non-compliance with the spirit of the rules or
unsportsmanlike behaviour shall be considered as a technical foul.

27
Q

Examples of Personal Fouls: Five fouls by a player

A

➢ A player who has committed five (5) fouls, personal and/or technical must leave the game
immediately. He must be substituted within thirty (30) seconds.

28
Q

Team fouls: Penalty Situation or Bonus Situation

A

Definition
➢ A team is in a team foul penalty situation when it (the team) has committed four (4) team fouls in a
period.
Rule
➢ When a team is in a team foul penalty situation (bonus), all subsequent player personal fouls
committed on a player not in the act of shooting shall be penalized by two (2) free throws, instead of
a throw-in.
➢ If a personal foul is committed by a player of the team in control of the ball, or of the team entitled to
the ball, such a foul shall be penalized by a throw-in for the opponents.

29
Q

Free throws? see diagram in notes

A

Definition
➢ A free throw is an opportunity given to a player to score one (1) point, uncontested, from a position
behind the free-throw line and inside the semi-circle.
Rule
➢ When a personal foul is called the free throw(s) shall be awarded as follows:
* The player against whom the foul was committed shall attempt the free throw(s).
* If there is a request for him to be substituted, he must attempt the free throw(s) before leaving the
game.
➢ When a technical foul is called, any member of the opponent’s team as designated by his coach shall
attempt the free throws.
➢ The free-throw shooter shall:
* Take a position behind the free-throw line and inside the semi-circle.
* Use any method to shoot a free throw in such a way that the ball enters the basket from above
or the ball touches the ring.
* Release the ball within five (5) seconds after it is placed at his disposal by the official.
* Not touch the free-throw line or enter the restricted area until the ball has entered the basket
or has touched the ring.
* Not fake a free throw.
➢ The players in the free-throw rebound places shall be entitled to occupy alternating positions in these
spaces, which are considered to be one (1) m in depth

30
Q

During the free throws these players shall not:

A
  • Occupy free-throw rebound places to which they are not entitled.
  • Enter the restricted area, the neutral zone or leave the free-throw rebound place until the ball
    has left the hand(s) of the free-throw shooter.
  • Distract the free-throw shooter by their actions.
31
Q

time violations what are the rules

A

-24-Second Rule
-8-Second Rule- Back court violation
- X2 5-Second Rule
-5-Seconds to attempt a free throw
- 3 second rule

32
Q

24-Second Rule

A

Once a team gains possession of the ball, they have 24 seconds - timed by a “shot clock” - to attempt a shoot.
The shot clock is re-set if the team takes a shot and the ball hits the rim. It is not re-set if the ball hits the
backboard only or misses completely. IMP: If the team which regains control of the ball is the same team
that was in control of the ball before the ball touched the ring the shot clock shall be reset to 14 seconds.
If the 24 seconds expire without a shot taken it is a violation and then possession is handed to the other team,
at which point they will now have 24 seconds to take a shot.

33
Q

8-Second Rule- Back court violation

A

After the attacking team gains possession of the ball in their own half of the court, they have eight seconds to
move the ball into the opposition’s half. Otherwise they lose possession, this is a back court violation.

34
Q

X2 5-Second Rule

A

Throw-ins from the sidelines must be taken within five seconds of the ball being placed in the player’s hands
by the referee. In-bounding the ball.
- closest guarded

35
Q

5-Seconds to attempt a free throw

A

shooter must take the shot within 5 seconds, this time is at the
discretion of the ref.

36
Q

3 second rule

A

A player can only be in the opposition’s restricted area - or the “key” - for three seconds.
A violation will be called if the player does not leave in time and possession of the ball will go to the other
team.

37
Q

what are the different positions in basketball? see diagram,

A
  • point guard
  • shooting guard
  • power forward
  • small forward
  • center
38
Q

point guard

A

(1): May be the shortest player on the team.
* Should be the team’s best passer and ball handler; may not be primarily a shooter.
* Their role is to bring the ball up the court efficiently and start the team’s offense going.
* Should either take the ball to the basket or remain near the top of the key, ready to get back on
defense.

39
Q

shooting guard

A

(2): Generally taller than a point guard but shorter than a small forward.
* Not the best ball handler but be able to help the point guard bring the ball up the court.
* Often the team’s best perimeter shooter. A good shooting guard (or two guard) comes off
screens set by taller teammates prepared to shoot, pass, or drive to the basket.

40
Q

small forward

A

(3) Is an all-purpose player on offense: aggressive and strong; tall enough to
mix it up inside but agile enough to handle the ball and shoot well.
* Must be able to score both from the perimeter and from inside.
* Must be ready to get down the floor quickly for the fast break .

41
Q

power forward

A

(4): Has muscles or at least a little bulk.
* Must be able to catch passes and hit shots near the basket.
* A strong rebounder, but athletic enough to move with some quickness around the lane on
offense and defense.
* Expected to score when given the opportunity on the baseline, much like a center, but usually
has a range of up to 15 feet all around the basket.

42
Q

center

A

(5): Usually the tallest player on the team.
* Should be able to post up offensively — that is, receive the ball with his back to the basket and
use pivot moves to hit a variety of short jumpers, hook shots, and dunks.
* Key player for rebounding on the offensive and defense end of the court.

43
Q

types of defence

A
  • man to man
  • zone defense
44
Q

man to man
- advantage
- disadvantage
- benefits

A

1) Persons to person (man to man)- a player is responsible for guarding a specific opposing
player on defense.* Advantage: - more aggressive than zone, every player knows who they are covering,
the other team’s best player is for sure guarded
* Disadvantage: - may be more tiring, allows for lay-ups
Benefits of Man-to-Man Defense
* This allows your team to guard more aggressively and your most athletic player(s) can lock down a hot
scorer from the other team.
* If you have new players and plan on playing with them for a while, playing man-to-man will help to
develop their one on one skills and footwork. Practice at this will make them stronger defenders in the long
run.
* More pressure is applied to the offensive team, which could lead to them forcing shots from the outside.
* If your team struggles with rebounds, it’s easier to box out and defend when you know exactly who you are
covering.
* If your team is behind, a zone defense may not apply enough pressure on the ball, and the offense will have
an easier time ‘killing the clock’. Man-to-man is better in this situation.
* If your opponent is having a good shooting night, you should consider going man-to-man to get pressure
on the ball out on the perimeter.

45
Q

zone defense
- definition
- advantage
- disadvantage
- benefits

A

– a player is responsible for guarding a specific area on the court no matter
who the opposing player is in the area. If person with ball is in the court it is played like man
to man. Most common 2-3, 1-2-2, 1-3-1, box (diamond) and one
Advantage: -can avoid mis-matches, stops lay ups, if one player is too quick to cover, protect
players from getting more fouls
Disadvantage: - allows outside shots, rebounding may be an issue
Benefits of Zone Defense
* If your team lacks quick, good man-to-man defenders and/or the other team has a couple of superstars that
you’re not confident your team could defend individually, playing a zone defense could help against
mismatches.
* It may be somewhat easier. If you have quite a few new players, just place them on the court and tell them
to guard a spot. Also, your teammates don’t necessarily need to learn proper footwork, how to handle
screens, etc.
* If you have tall, strong, but not particularly quick players, a zone can be intimidating with all your big
players protecting the paint area. Zone defense forces more outside shots, which is beneficial against a poor
shooting team.
* Zone defense requires less endurance. You can slow the game down and control the tempo more. If you
don’t have many subs, this could be a better option for you.

46
Q

jargon : air ball

A

an attempted shot that does not hit any part of the rim or backboard

47
Q

jargon : alley-oop

A

A designed play in which a player lobs the ball toward the basket and a teammate jumps
up, catches the ball in midair, and usually dunks it.

48
Q

jargon : boards

A

rebounds

49
Q

jargon : brick

A

An especially ugly, misfired shot that clanks hard off the rim.

50
Q

jargon : bucket

A

A good multipurpose word that can mean the basket itself or a made basket.

51
Q

jargon : bury a jumper

A

To make an especially pretty jump shot.

52
Q

jargon : charity stripe

A

the free throw line

53
Q

jargon : downtown

A

A long way from the basket, as in, “She just hit that shot from downtown!”

54
Q

jargon : hops

A

jumping ability

55
Q

jargon : in the pain

A

in the key ( free throw line )

56
Q

jargon: nothing but net

A

swish

57
Q

jargon : take it to the hole

A

to drive toward the basket in an attempt to score

58
Q

jargon : trey

A

A made field goal from behind the three-point arc, worth three points.

59
Q

jargon : handless

A

a term used to describe a basketball player’s ball handling and dribbling skills

60
Q

zone defense

A

diagram