Guest Lecture: Idea Generation Flashcards

1
Q

Key principles for any ideation

A
  • Good ideation sessions require planning and pre-work
  • It’s key to pick a focus area or problem to be solved
  • Stimulus material is critical
  • Gather the right participants
  • Leverage different techniques
  • Document your ideas
  • Develop your ideas
  • Converge on ideas - rank according to initial focus areas
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2
Q

Pre-work for successful ideations

A
  1. Plan early
    • select the right attendees
    •get on calendars early
    • communicate broadly
  2. Have attendees become familiar with the material and search out examples of topic area
  3. Prepare material
  4. Create idea templates to achieve “ideas are born executed” output
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3
Q

Idea templates

A

Turn each idea seed into an exceptional idea template.

Detail the idea:
• key idea
• type of innovation
• target group
• unique benefit to target
•bring the idea to life

Prototype your idea as early as possible

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4
Q

Brainstorming

A

What it is:
• Approach to ideation using stimulus and “thought-provoking” questions to generate ideas
• designed for relatively easy tasks
• address a single problem statement

How to:
• Review and clarify topic (5-10 min)
• brainstorm breakthrough ideas on topic (15-20 min)

Success drivers:
• diverse group (functions and backgrounds)
• keep short
• don’t evaluate during brainstorming but before you leave the room

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5
Q

Brainstorming variation: Wishing

A

Starts by asking the impossible and then brainstorms ways to make it

  • make wishes tangible
  • generate 20 to 30 wishes about your business
  • focus on some of them
  • use roleplays (alien from another planet)
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6
Q

Brainstorming variation: Scamper

A

Checklist with action verbs as stimuli to come up with ideas:

  • S = Substitute
  • C = Combine
  • A = Adapt
  • M = Modify
  • P = Put to another use
  • E = Eliminate
  • R = Reverse
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7
Q

Brainstorming variation: Brain writing method 635

A

Combine the power of groups with individual contribution

  • review topic / key challenge
  • each of 6 participants writes down 3 ideas
  • ideas are passed to next person that either develops idea further or adds a new one
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8
Q

Synetics

A

What it is:
• stimulates thought process of which the subject may be unaware, to make the familiar strange and the strange familiar - new perspective
• use metaphors and alienations

How to:
• fully understand and analyze problem
• create distance in time and space
•produce unconscious, uninhibited associations

Success drivers:
•experience
• upfront problem definition
• moderator selection

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9
Q

Morphological analysis

A

What it is:
• combines all parameters of a problem with all attributes through a morphological box

How to:
• define the problem
• identify all influences and parameters
• build box adding all possible attributes for each parameter
• analyze all possible solutions to identify lead routes for development

Success drivers:
•right parameters, right experts
• keep complexity in mind without getting lost

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10
Q

ARIA (Awareness, Reflection, Insight, Actions)

A

What it is:
• three-step process
• using stimulus and contradictions to generate ideas

How to:

  1. individual idea generation
  2. work in tandems to share, discuss and strengthen ideas
  3. each tandem presents to the rest of the team
Success drivers:
• right resources
• right information
• right process
• right judgment
• enough time
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11
Q

Innovation by Analogy

A

What it is:
• systemic method for discovering and adapting existing knowledge from other technology areas

How to:
• find a related problem
• how was it solved?
• adapt solution to own problem

Success drivers:
• suited for solving a pre-definded problem
•accept that it is difficult
•explore analogies

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12
Q

Design thinking

A

What it is:
• methodology using tools and mindsets taught in Design Schoos to solve wicked problems or identify new opportunities

How to:
• most commonly it is experienced in a workshop evironment across 2-3 days

Success drivers:
• consumer inspiration and involvement
• abductive thinking
• rapid iteration

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