GOAP in F.E.A.R. and successors Flashcards

1
Q

In the State Representation in Classical Planning:
1- World is decomposed into ___
2- State is represented as a conjuction of positive __
3- Use ___ assumption
4- Use ____ assumption

A

1- logical conditions
2- literals
3- closed-world
4- unique names

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2
Q

In the Action Representation in Classical Planning Actions are described in terms of ___ and ___

A

preconditions and effects

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3
Q

In the Goal Representation in Classical Planning, Goals simply represented as a ___

A

precondition

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4
Q

An action can be applied in any state that verifies its ___

A

preconditions

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5
Q

The problem is considered solved when we find a ___ that ends in a ___

A

sequence of actions

goal state s

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6
Q

A planning problem can be solved as a search problem:
1- Using the declarative ___ representation
2- ___ planning
3- ___ planning

A

1- action
2- Forward
3- Backward

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7
Q

Relevant actions should contribute to the ___

A

goal

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8
Q

GOAP in F.E.A.R uses ___ search with ___ algorithm where:
1- Actions have execution cost ___
2- Heuristic is the number of ___

A

backward-relevant
A*
1- >= 1
2- unsatisfied conditions

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9
Q

In order to make the World Representation more efficient:
1- Limited use of ___
2- State represented by a ___ array of ___
3-Procedural ___
4- Procedural ___

A

1- variables
2- fixed / state variables
3- preconditions
4- effects

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10
Q

Procedural Preconditions are used when the ___ needs to test something that is not specified in the ___

A

action

array of variables

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11
Q

Procedural Effects apply effects not represented in the ___

A

array of variables

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12
Q

STUDY SLIDE 29 (EXAMPLE)

A

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