Gamestorming Games Flashcards

1
Q

Affinity Map/Card Sort

A

Purpose: Generate as many ideas as possible, and make meaning of those ideas

Artifacts: Up to 20 ppl; max 90 min; Empty Space; Sticky Notes & Board or Notecards and Table (4 or less ppl); Firestarter ?

Rules:

  1. Each Player generates ideas on sticky notes in response to ? (10 min)
  2. Cluster ideas into categories (10 min)
  3. Create “parking lot” for ideas that do not have a natural fit
  4. Reshuffle sticky notes, & recombine ideas based on affinities they didn’t notice in first round
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2
Q

Dot Voting

A

Purpose: Prioritize and converge upon an agreed solution/idea

Artifacts: 3+ Players; Dots or markers; < 15 min; ideas to vote on

Rules:

  1. Participants cast their votes all at once
  2. They each get a limited # of votes (e.g. 5)
  3. They may vote more than once for a single item they feel strongly about

Relist items in priority order

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3
Q

Forced Ranking

A

Purpose: Get agreement on a single, ranked list of items

Artifacts: 3-10 participants; 30-60 min; items to rank; criteria for ranking; matrices of items and each criteria

Rules:

  1. Rank items separately for each criteria
  2. Relist items by total rank
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4
Q

Storyboard

A
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5
Q

WWDWBW? - Who Will Do What By When? (WhoDo)

A
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6
Q

3-12-3 Brainstorming

A
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7
Q

Anti-Problem

A
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8
Q

Brainwriting

A
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9
Q

Context Map

A
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10
Q

Cover Story

A
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11
Q

Draw the Problem

A
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12
Q

Fishbowl

A
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13
Q

Forced Analogy

A
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14
Q

Graphic Jam

A
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15
Q

Heuristic Ideation Technique

A
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16
Q

The History Map

A
17
Q

Image-ination

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18
Q

Low-Tech Social Network

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19
Q

Mission Impossible

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20
Q

Object Brainstorm

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21
Q

Pecha Kucha

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22
Q

Pie Chart Agenda

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23
Q

Poster Session

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24
Q

Pre-Mortem

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25
Q

Show and Tell

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26
Q

Show Me Your Values

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27
Q
A