Final Exam Flashcards
Simulation
A model of a complex system and the experimental manipulation to observe the results
Model
an abstraction of a real system
queuing system
discrete even model that uses random numbers to represent the arrival and duration of events.
made up of servers, queues of objects to be served.
How to construct a queuing model
The number of events and how they affect the system in order to determine the rules of entity
the number of servers
the distribution of arrival time in order to determine if an entity enters the system
the expected service time in order to determine the duration of an event.
meteorological models
models based on the time dependent partial differential equations of fluid mechanics and thermodynamics
graphics
CAD Computer aided design
a system that uses computers with advanced graphics hardware and software to create a precision drawings or technical illustrations
Name several different types of hard to model objects
fire, smoke, wind, clouds, sky
game designers must have knowledge of the following to make people objects and environments behave realistically in a virtual world
computer graphics
artificial intelligence
human computer interactions and simulation
software engineering
computer security
fundamentals of mathematics
laws of physics relating to gravity, elasticity, light, and sound
Game play
game experience action shooter action adventure life simulation role playing strategy
Computer Network
collection of computing devices connected in order to communicate and share resources
node (host)
any device on a network
data transfer rate (bandwidth)
speed with which data is moved from one place to another on a network
protocol
rules that allow client/server interaction
file server
computer that store and manages files for multiple user on a network
web server
computer dedicated to responding to requests for web pages
local area network (LAN)
network that connects a relatively small number of machines in a relatively close geographical area
ring topology
connects all nosed in a closed loop in which messages travel in one direction
star topology
centers around one node to which all other are connected in which all messages are sent
wide area network WAN
network that connects local area networks over a potentially large geographical distance
metropolitan area network MAN
communication infrastructures that have been developed in and around large cities
gateway
one particular set up to handle all communication going between that LAN and other networks
internet
wide area network that spans the planet
what is the world wide web
various technologies available to connect a home computer to the internet
phone modem
converts computer data into an analog signal for transfer over a telephone line
digital subscriber line DSL
uses regular copper phone lines to transfer digital data to and from the phone companys central office
Transmission control protocol TCP
software that breaks messages into packets, hands them off the the ip software for delivery and then orders and reassembles the packets at their destination
internet protocol IP
software that deals with routing packets through the maze of interconnected networks to their final destination
user datagram protocol UDP
alternative to TCP, faster but less reliable
ping
program used to test whether a particular network computer is active and reachable
traceroute
program that shows the route a packet takes across the internet
simple mail transfer protocol SMTP
used to specify transfer and email
file transfer protocol FTP
allows a user to transfer files to and from another computer
telnet
used to log onto one computer from another