Experimental Design Flashcards

1
Q

Repeated Measures Design

A

Each PP takes part in every condition being tested.

Each condition represents one level of the IV

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2
Q

Independent Groups Design

A

Different PP are allocated to two or more experimental groups representing different levels of the IV.

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3
Q

Matched Pairs Design

A

PP who are similar on key variables are paired. The people in each pair are placed in separate groups.

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4
Q

RM +/-

A

+ Good control of PP variables as the same person is tested twice.

+ Fewer PP needed.

  • Order effects produced. A PP may be better on the second test as they are getting better with experience (practice effect), or may perform worse due to boredom (fatigue effect).
  • PP may guess the purpose of experiment as they do both conditions (demand characteristics).
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5
Q

IG +/-

A

+ Avoids order effects because each PP is only tested once.

+ Avoids participants guessing the aims of experiment.

  • No control of PP variables.
  • Needs more PP than RM design.
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6
Q

MP +/-

A

+ Controls for PP variables because of the matching.

+ Avoids order effects.

  • Very time consuming to match PP on key variables.
  • May not control all PP variables because you can only match on variables known to be relevant.
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7
Q

Counterbalancing

A

Deals with order effects.

Do this by changing order of conditions so that:
- Half the PP receive condition A first followed by B.

  • Half the PP receive condition B first followed by A.

Acts as a counterbalance as people doing condition A last will benefit from practice effects but an equal number of those doing B last will also benefit.

Ensures each condition is tested first or second in equal amounts.

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8
Q

Randomisation

A

Controls PP variables in IG.

Do this by deciding who goes in each group randomly, so the two groups should be similar.

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