Exam 1 Review Flashcards
Define: Advanced System Interface
A UI that uses complex technologies to simulate or
replace real-world stimuli and interactions
List the types of ASI’s
Virtual reality (VR) Simulators (Sims) Augmented reality (AR) Large Interactive Displays (LIDs) Gestural Interfaces (GIs)
Define: Virtual Reality
A 3D computer-generated world seen from a
first-person point of view that is under the real-time
control of the user
Define: Head-Mounted Display (HMD)
A visual display worn on the head that provides
graphics in front of one or both eyes
What are common features of HMD’s?
Stereoscopic
Moderate field of view (FOV)
Full field of regard (FOR)
What is moderate FOV?
Usually 45 to 90 degrees
What is the full field of regard?
360 visual degrees surrounding the user
What does CAVE stand for?
Cave Automatic Virtual Environment
Define: CAVE:
A room-sized environment in which projectors display
computer graphics on multiple walls
What are common features of a CAVE?
Stereoscopic
Large field of view (FOV)
Large field of regard (FOR)
What is large FOV?
Around 120 degrees
What is large FOR?
Usually 180 to 270 degrees
Define: Simulator (Sim)
A device that artificially recreates a specific experience
or task and the environment in which it takes place
List three common types of simulators
Vehicle
Walking
Task
Define: Vehicle Simulator
A simulator that recreates the experience of operating
a vehicle
List three common types of vehicle simulators
Flight
Racing
Mining
Define: Walking simulator
A simulator that recreates the experience of walking
in an environment
What do walking simulators often rely on?
Omnidirectional treadmill (ODT)
List four types of walking simulators
Belt-based
Roller-based
Sphere-based
Frictionless-based
Define: Task simulator
A simulator that recreates the experience of
completing a task
What are task simulators usually used for?
Training
What are task simulators primarily used in?
Medicine
Military
Mining
Define: Augmented Reality
A real-world environment that is enhanced
(augmented) with virtual objects or information
What are common types of AR?
See-thru HMD
Mobile displays
Projection mapping
Define: Large Interactive Display (LID)
A large visual display system that affords natural
interactions
What do large interactive displays usually support?
Touching the display
Pointing to the display
What are two common types of large interactive displays?
Powerwall
Tabletop
Define: Gestural Interface (GI)
A UI that uses gestures to interact with the system
What are two commercial types of gestural interfaces?
Microsoft Kinect
Leap Motion Controller
Define: Advanced Interaction Technique
A method that uses complex technologies to allow
users and computers to communicate
What is the most common type of advanced interaction technique (AIT)?
3DIT
Define: 3D Interaction Technique
A method for users and computers to communicate
in a real-world, 3D space
List three broad types of 3D interaction
Navigation
Selection and manipulation
System control
What is navigation for a 3D interaction technique?
Traveling through a virtual environment
What is Selection and Manipulation for a 3D interaction technique?
Interacting with virtual objects
What is System control for a 3D interaction technique?
Issuing commands to the system
Define: Navigation Technique
An interaction technique that allows the user to move
to a desired position within the virtual environment
What is navigation technique also referred to as?
Travel technique
List three reasons to travel
Exploration
Searching
Maneuver
What is exploration?
Browsing the virtual environment
What is searching?
Looking for a particular object
What is maneuver?
Making small adjustments to position
What are the six categories of navigation techniques?
Physical locomotion Device-based Steering Selection-based Manipulation-based Scaling-based
What does physical locomotion rely on?
The user’s physical movements for travel
T/F Physical locomotion Usually mimics a natural method of locomotion in the real world
T
List examples of physical locomotion
Walking Redirected walking Seven league boots Walking in place Human joystick
Which physical locomotion applies slight rotations to the user’s movements instead of using a one-to-one mapping?
Redirected walking
What is the pro of redirected walking?
Avoids physical space limitations
What is the con of redirected walking?
Continuously changes the alignment of the physical and virtual spaces
Name the physical locomotion: The user physically steps in place to virtually walk in the direction of the steps
Walking in place
How is walking in place implemented?
Tracking the user’s feet or by tracking the
bobbing of the user’s head
What is the pro of walking in place?
Avoids physical space limitations
What are the cons of walking in place?
Not as natural as walking
Suffers from recognition errors
What are the recognition errors experienced with walking in place?
Delay in recognizing steps
Not recognizing intended steps
Recognizing unintended steps
Define: Selection Technique
An interaction technique that allows the user to choose
one or more objects from a set of available objects
Define: Manipulation Technique
An interaction technique that allows the user to position, rotate, scale, or otherwise modify objects
Why are selection and manipulation techniques often difficult to separate?
Manipulation closely follows selection
List 5 categories of selection techniques
Touching Pointing Occlusion Enclosure Indirect
What is the touching selection technique?
Uses an object under the direct control of the user to touch other objects
What does the controlled object represent in the touching selection technique?
Virtual hand
What are two examples of the touching selection technique?
Simple virtual hand
Go-Go
What does a simple virtual hand require?
A 6-DOF hand tracker
What does a simple virtual hand use?
A strict, one-to-one mapping between the user’s physical hand and a virtual hand
What is normally used to confirm a selection with a simple virtual hand?
A button
What are the pros of the simple virtual hand?
Most natural selection technique
What are the cons of the simple virtual hand?
Cannot select objects outside of arm’s reach