Ethernet Basics Flashcards
What committee defines wired network standards?
802.3
preamble of an ethernet frame
7 byte series of alternating ones and zeroes, followed by a 1 byte start frame delimiter
- it always precedes a frame
- give receiving NIC time to realzie a frame is coming and exactly when it starts
- added by sending NIC
type field of ethernet frame
tells the receiving NIC what type of data the frame contains
pad of ethernet frame
Minimum ethernet frame is 64 bytes
pad brings up the data to 64 bytes if it is smaller
what does each part of “10BaseT” mean
10 - 10 Mbps
Base - baseband
T - Twisted Pair
What is a 10BaseT network?
two or more computers connected to a central hub
Which wires trasmit on 10BaseT?
1 and 2 to send data
3 and 4 to receive data
Half duplex & Full duplex
Half duplex - NIC can only send or recive, not both
Full Duplex - NIC can send and recieve at same time
Memorize Wire Standards 568a/568b
1 - Green/White 1 - Orange/White
2 - Green 2 - Orange
3 - Orange/White 3 - Green/White
4 - Blue 4 - Blue
5 - Blue/White 5 - Blue/White
6 - Orange 6 - Green
7 - Brown/White 7 - Brown/White
8 - Brown 8 - Brown
10BaseT summary
Speed 10mbps signal type baseband distance 100m node limit 1024 topology star bus (physcal star, logical bus) Cat 3 or better
10BaseFL summary
speed 10mbps
signal type baseband
distance 2000 m
node limit 1024
topology star bus (physcal star, logical bus)
used multimode fiber and SC or ST connector
What is CSMA/CD
Carrier Sense Multiple Access / Collision Detection
- carrier sense means each node examines the cable before sending data
- if traffic is detected, it waits a few milliseconds then rechecks
- maps to IEEE 802.3 standard
- multiple access means all machines have equal access to the wire
What is a bridge?
- acts like a repeater to connect 2 networks
- filters and forwards based on MAC addresses
What is a collision domain?
a group of nodes that have the capability of sending frames at the same time as each other
How do switches handle collisions?
- each port is on its own colision domain
- two nodes on a switch can send data at the same time without collisions