Elements of Graphic Design Flashcards

1
Q

elements

Components/
Tools/ Parts

A

Line
Shape
Size
Space
Color
Texture
Type

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2
Q

Path made by a Point in
motion.

Character of line shows
emotional qualities.

A

Line

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3
Q

Line Types

A
  • Actual line
  • Implied line
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4
Q

Continued
drawn
line,
connect
two
points.

A

actual

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5
Q

Series of
point next
to each
other; the
eye
connects
them

A

Implied line

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6
Q

Line Weight

A

Thin lines:
* Fragile
* elegant quality
Thick lines:*
Difficult to
break
* strength
* emphasis

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7
Q

Line Angularity

A

Straight lines
Stability, Calm, Organized

Angular line
Dangerous, Aggressive, Strong

Curved line
Inviting, Smooth, fluid

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8
Q

Line Direction

A

Horizontal lines
Peaceful, Calming, Stable

Vertical lines
Structure, Balance, Formality

Diagonal lines
Motion, direction

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9
Q

two-dimensional area
enclosed by line or
formed because of value
or color changes.

A

shape

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10
Q

Most
….
shapes are
man made.
The only
natural ones
found are
crystals and
honey combs.

….
shapes like
leaves ,
flower,
animal and
plant shapes
are
curvilinear
(organic)

A

Geometric

Natural

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11
Q

Geometric Shapes

A

Square
Reliable, stable, order
Circle
completion, harmony, wholeness
Triangle
Power, direction

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12
Q

……uses
a visual language of
form, color and line to
create a composition
which may exist with a
degree of independence from
visual references in the
world.

A

Abstraction

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13
Q

Relationship of the area
occupied by one object to
another.
it can function, attract or
organize

A

Size

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14
Q

Actual …. is 3D.
It has height, width,
and depth

A

space

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15
Q

To create a 3D space
from 2D graphic work:

A
  • Vanishing point give
    it depth
  • Layered shapes in
    front of each other
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16
Q

Positive Space:
Positive space refers to the
shapes of objects.
Negative space:
Anything else in the design is
considered negative space

17
Q

The surface quality
of a shape.

18
Q

Texture types

A

Tactile texture
Visual texture

19
Q

Actual three-dimension feel of a surface that
can be touched. (Wood, Concrete…)

A

Tactile texture:

20
Q

Illusion of the surfaces peaks and valleys.
(Any texture shown in a photo is visual).

A

Visual texture :

21
Q

Principles

use elements of
design

the ways designers

A

Balance
Emphasis
Movement
Repetition

Unity
Alignment
Hierarchy

Proximity
(Grouping)

22
Q

Distribution of visual weight
of objects, colors, texture,
and space; psychological
sense of equilibrium and
aesthetically pleasing.

23
Q

Balance types

A
  • Symmetrical Balance
    Formal Balance
  • Asymmetrical Balance
    Informal Balance
  • Radial Balance
24
Q

Equal visual
weight.
* Formal
* Sense of Order
* Easy to conduct
and read
* Can be boring

A

Symmetrical Balance

25
different elements that have equal visual weight. * Interesting and more dynamic
Asymmetrical Balance
26
Established when elements radiate from a central focal point.
Radial Balance
27
.... creates a focal point and makes design visually interesting. Any difference can result in that element becoming a focal point (Color, shape, texture, size...).
Emphasis
28
... is the visual flow of the design, this is how the eye moves along different lines from object to object.
Movement
29
.. is the reusing of the same or similar elements throughout the design. .. of can bring a clear sense of unity
Repetition
30
series of patterned elements relate to one another through a regular change of color, position, or size.
Gradation
31
.... links different elements in your designs. The sense that elements are working together to achieve a common resul
Unity
32
... Ideas generated and words are dominated (mind) ..... placement of elements and perception (eye)
Intellectual Unity Visual Unity