DvT Method Flashcards

1
Q

The key concepts in DvT methodology include ______, ______, _________, and _________

A

the playspace; embodiment; encounter; transformation

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2
Q

DvT is an ______, _______, ______, developmental process of transformation within a ______ in which a playor and player(s) ______ ________ in each other’s _______, _______ ______ using ____ or ______ media.

A

embodied; aesthetic; relational; playspace; play spontaneously; proximal, physical presence; arts; performance

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3
Q

offers an alternative set of norms of behavior that provide greater freedom and safety

A

playspace

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4
Q

mutual agreement among participants that everything that goes on between them is a representation or portrayal of real or imagined being

A

playspace

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5
Q

the playspace is possible because of ____

A

t’ space

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6
Q

elements of the playspace

A

restraint against harm; discrepancy; mutuality; reversability;

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7
Q

Restraint Against Harm: The playspace can only be maintained when all parties understand that their intention is only to ______ ______, but not to ______ ___ _____

A

represent harm; commit to it

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8
Q

Boundary between playspace and real world is portrayed along with the content of the representations

A

discrepancy

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9
Q

As practice progresses, participants require ____ discrepancy in their communications in order to maintain the playspace

A

less

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10
Q

Each party indicates that they recognize the discrepancy in other’s behavior; other’s behavior is a representation/portrayal

A

mutuality

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11
Q

Playobjects are equally available for each party

A

mutuality

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12
Q

reversibility

A

Divisions of power and role are reversed and transformed

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13
Q

Physical _______, _______, and _________ are part of embodiment

A

proximity, touch, movement

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14
Q

In encounter we use no ______ or _______

A

props; objects

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15
Q

The playor ___________in the playspace encounter.

A

participates

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16
Q

In the encounter, the playor’s ______ is emphasized

A

freedom

17
Q

The playor may take a __________ role in the encounter

A

challenging

18
Q

In the encounter, the playor ________.

A

supports

19
Q

Images are allowed to _________ naturally.

A

transform

20
Q

Roles and stories are _____ ________

A

not privileged

21
Q

The playor uses no ______ _______, ____, ____, or ____

A

predetermined script, text, plan, guide

22
Q

__________ is the main engine of transformation

A

Varielation

23
Q

the repetitive oscillation of the sense organs against the sensory field; thought against the conceptual field; consciousness against imaginal field

A

natural varielation

24
Q

movement back and forth across a divide of difference; dance between repetition and variation; movement back and forth with variation

A

varielation

25
Q

Varielation is motivated by the perception of the _________________.

A

discrepancy between repeating and non-repeating elements

26
Q

One of the most important stimuli to evoke static equilibrium is to increase one’s _________ to the player

A

proximity

27
Q

3 choices for how the playor communicates back to the player

A

(1) degree to which the playor will depart from the static, repeated form
(2) play out the varied responses one at a time or sequentially
(3) represent varied and multiple feelings and images or role constellations simultaneously