Appendix Flashcards
3 degrees of po’a
unknown, absent, obscured
1st Degree po’a: 2 aspects
Unknown:
- never been perceived, never been represented (dread)
- never been perceived, has been represented (curiosity, wonder)
2nd Degree po’a: 2 aspects
Absence:
- no longer exists; gone, dead, extinguished (grief, relief)
- not present, but still exists (angst, worry, longing)
3rd Degree po’a: 2 aspects
Obscured:
- present but not perceived, but CAN be perceived (fear, search, exasperation)
- present and not perceived in the feelings thoughts, and representations w/in another person- the unsaid (curiosity, desire to reveal, anticipation
The playor’s job is to conduct the group in such a way that the participants ______, _______, _____
enter the playspace; expand their playspace; sustain the playspace
Developmental Dimensions
Ambiguity, Complexity, media of representation, interpersonal demand, affect expression
Ambiguity
the degree to which the playor provides the group with clearly defined instruction on the spatial formation, action tasks, and roles w/in the group activity
Complexity
the degree to which space, task, or role structures are complex determined by the number of unique elements required of each
Space complexity (10)
simple circle, centered circle, referent circle
simple line, referent line, spiral
cluster, referent cluster
scatter, referent scatter
Media of Representation
the mode in which group members express themselves
(4) stages of media of representation
movement, sound, images, words
interpersonal demand
the degree to which the activity places a demand on the participants to relate to others in the group
interpersonal demand: forms
The type of character a person is asked to be:
inanimate, animate, force of nature, plant, animal, quasihuman, stereotyped human role, human being
interpersonal demand: interaction
the level of interaction expected among characters
passive-passive (no interaction)
active-passive (action toward the other w/ no expectation of response)
active- reactive (repetitive interaction w/no expectation of unique response)
active-active (each person contributes unique elements to the interaction)
affect expression
the degree to which the individuals are asked to express emotional states
elements of affect expression (2)
intensity, distance
Design of the Rap
(1) basic metaphor of the player’s Situation
(2) identifying maladaptive protective behaviors that the Situation engenders
(3) naming the limitations to their life from protective behavior
(4) asking if they’d like to work on the Situation
(5) Direct Statement how this group will confront Situation
(6) Prediction that the maladaptive protective behaviors will be evoked
(7) Statement of Goal to overcome maladaptive behavior
(8) asking them if they are willing to give it a try
Physical Touch (Ethics): least threatening
Public body Parts (vs. intimate [private never touched]) Non-evocative (vs. evocative) Brief (vs. sustained) Offered (vs. initiated) Role-Bound (vs. spontaneous)