drug research Flashcards

1
Q

john b watson

A
  • behaviour psyo
  • taking psyo from sudo-sci (write down thoughts and reflect) to proving things (behaviour)
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2
Q

ivan pavlov

A
  • classical conditioning
  • stimuli in the world that causes certain responses
  • the dogs
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3
Q

b.f. skinner

A
  • operant conditioning
  • reinforcement - more likely to happen
  • punishment - less likely to happen
  • +’ve - giving
  • -‘ve - taking away
  • primary reinforcer - what we need
  • secondary reinforcer - what we want
  • fixed - reinforcer shows up consistently
  • varied - reinforcer shows up within a range of numbers
  • interval/ratio - # of responses being given
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4
Q

chlorpromazine

A
  • ## an anti psychotic drug that proved to be effective
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5
Q

conditioned avoidance response

A
  • the learned behavior to not get a certian treatment
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6
Q

experiment

A
  • an attempt to find a relationship between at least 2 events or variables where at least 1 independent and at least 1 is dependent
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7
Q

drug effect

A
  • measured change in behaviour after a drug has been given
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8
Q

within subject experiments

A
  • all individuals experience all experimental conditions
  • subject serves as their own control group
  • can observe drug effects in each participant individually
  • fewer participants needed for stat. power
  • data collection may take longer
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9
Q

between subjects experiments

A
  • each participant must be randomly assigned to one test group or condition
  • exposure (or not) to the drug is systematically manipulated between groups
  • subjects compared at the level of their group or condition
  • requires more participants for stat. power
  • data collection may be faster
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10
Q

drug expectancy effects

A
  • ppl will get the drug and they will have the effects from the drug that they think they should have
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11
Q

placebo control

A
  • aims to eliminate possibility that method of administration is producing observed behaviour changes rather than the drug
  • combats drug expectancy effects
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12
Q

balanced placebo experimental design

A
  • 2x2 factorial experiment designed to manipulate expectations as well as drug presence
  • can then isolte the expectancy effect
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13
Q

three group experimental design

A
  • group 1 = drug of interest
  • group 2 = placebo
  • group 3 = established drug (a drug that is already known)
  • look to see if the placebo is good or not
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14
Q

correlational designs

A
  • no manipulation of an independent variable
  • measure 2 variables and use stats to see if there is sig covariance between the 2
  • cannot determine cause and effect
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15
Q

qualitative studies

A
  • no inferential stat. analysis - but still valuable
  • may observe drug use in its most natural context
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16
Q

informal/introspective

A
  • “psychonaut” - one who explores their mind (often) through self administration of drugs
  • not sci or particularly safe in many cases
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17
Q

unconditioned behaviours

non human animals

A
  • motor activity (moving, eating, drinking, ect)
  • spontaneous motor activity (moves around more when on drug (Stim), move around less (depressant)) in an open field test
18
Q

open field test

A
  • box marked off into squares of equal area
  • count # of lines crossed in a fixed period of time when the animal is/is not under the influence of a drug
19
Q

measuring anxiolytic effects - the elevayed plus maze

A
  • narroe baords shaped like a cross, 2 arms have walls and hte other 2 do not
  • rats spend most of the time near walls (fear of expisure to predators)
  • anti-anxiety drugs lead to more time on unprotected arms
20
Q

measuring analegsic effects - paw lick latency

A
  • rats on metal surface heated to 50 degrees celsius
  • dont react at first. After a few seconds, raise hind paw to mouth to lick it
  • record how long it takes for that to happen
  • drug liek morphine increase latency
21
Q

measuring drugs that cause/cure catalepsy - the bar test and ring test

A
  • catalepsy - muscle regnerativey
  • put the rat on a ring or bar above the water and time how long they stay on (while on the drug)
22
Q

measuring antipsychotic drug effect - the avoidance/escape task

A
  • supression of conditioned avoidance (but not escape) response indicates efficacy of antipsychotic (bit not anxioltyic or antidepressant) drug
23
Q

measuring anxiolytic drugs - learned responses to punishment

A

steps:
1. train a behaviour with a +’ve reinforcer in a skinner box
2. introduce a +’ve punishment for that behaviour to suppress the response
3. administer an anxiolytic drug
4. measure the # of behaviours. Effective anti-anxiety drugs tend to increase responding

24
Q

measuring abuse potential of drugs - conditioned place preference

A
  • box with 2 distinct halves separated by partition
  • rats confined to 1/2 following drug exposure
  • rats later injected with placebo in other 1/2
  • test phase: partition removed and rats is allowed to wander; time spent in each 1/2 recorded
  • strength of preference determined by time spent in drug 1/2
25
Q

measuring addiction-treating drug self administration task

A
  • animal can self administer IV drug
  • exposure to addiction treating drug or punishment (shock) may reduce cocaine seeking measured as the # of bar presses after receiving naltrexone
  • a long history of drug taking can make the operant response relatively immune to punishment
26
Q

absolute threshold

A
  • lowest level of stim (visual, auditory, tactile) that can be reliably detected
27
Q

difference threshold

A
  • smallest unit of difference in stim that can be reliably detected (JND)
  • increase threshold (less sensitive); decrease threshold (more sensitive)
28
Q

critical frequency of fusion (CFF)

A
  • frequency at which a flickering light appears to be constantly illuminated (indicates how well visual system is working)
29
Q

reaction time

A
  • respond as rapidly as possible when stim appears
30
Q

body sway

A
  • stand upright, feet together, body rigid; index of balance and ability to stand still without swaying or losing balance
31
Q

pursuit rotor

A
  • hold the end of a stylus on a point on rotating disk
  • hand-eye coordination
32
Q

attention and memory tests (4)

A
  • mackworth clock tracking test (attention)
  • N-Back task (short term memory)
  • free recall (long term memory)
  • cued recall (long term memory)
33
Q

exceutive functions and complex behaviour

A
  • go-no go/go-stop tasks (response inhibition)
  • driving tasks (complex real-world behaviour)
34
Q

discriminative stimulus

A
  • helps to tell 2 situations apart
  • ppl and animals can often tell when they have been drugged
35
Q

self report paradigm

discriminative stimulus

A
  • person indicate how they feel (subjective) under influence of a drug
36
Q

behavioural paradigm

discriminative stimulus

A
  • 2 levers to press (A and B)
  • on days when rat is injected with a drug, presses on A, not B, are reinforced
  • on days when rat is injected with saline, presses on B, not A, are reinforced
  • rats use internal state as cue for which lever to press
37
Q

substitue test

discriminative stimulus

A
  • inject animal with a different drug
  • if animal presses lever A, then the 2 drugs are experienced similarly by the rat
  • a way to measure subjective drug experiences in non verbal animals
38
Q

state-dependent learning

A
  • drug administration acts as a discriminative stim
  • information learned in 1 state may not be easily recalled in another state
39
Q

reinforcing property of a drug indication of its potiential for abuse

abuse liability of drugs

A
  • stronger reinforcers = higher rates of responding = higher abuse liability
  • complications with rate of repsonding:
  • duration of action - short acting drugs administratered at higher rate than long acting drugs
  • drugs interfere with ability to make a reposnse - pentobarbital is self administered, but puts user to sleep; rate of response low despite drug being highly reinforcing
40
Q

drug self administration tasks

abuse liability of drugs

A
  • drugs are administered orally or intravenously
  • then, susing a FR schedule
  • active (drug reinforced lever) vs. inactive (non-drug or saline lever)
  • lever press response infuse drug into the animal
  • relative increase in responding to drug lever suggests greater abuse liability
  • increases to both levers suggest motor stim
41
Q

progressive ratio reinforcement on drug self adminstration task

abuse liability of drugs

A
  • schedule of reinforcement where response reuirement (# lever presses) to obtain a reinforcer increases with each successive reinforcer
  • breakpoint: stop responding when reach a ration requirement that is slightly higher than the value of the reinforcer
42
Q

drug choice paradigms

abuse liability of drugs

A
  • operant chamber (skinner box) with 2 levers; associate drug A with 1 lever and drug B with the other
  • test for preference: both levers available, presses on each lever produce the respective drug
  • prediction: animal will show a preference (> lever presses) for the drug that is more reinforcing higher abuse liability