addiction Flashcards
historical definition of addiction
- addicere
- “to bind”
- latin term for enslavement
19th century definition for addiction
- “inebriety”
- Alcohol Use Disorder
main ideas for addiction
Jellinek - 1960
- addiction is a disease
- predisposition (genetic;biological)
- considered a permanaent condition
- not caused by any given drug, but merely activated
- loss of control over use
- drugs produce uncontrollable cravings which lead necessarily to uncontrollably use
- progression through stages
addiction theories
later
- emphasis on the importance of drug exposure rather then predisposition
exposure theories
addiction
- addiction by repeated exposure to the drug alone
- extended exposire to a drug causes changes in brain or biochem mechanisms that make drug use highly compulsive
modern casual definition
addiction
- something so fun you don’t want to stop
- used for commercial for things like food or gaming
modern medical definition on addiction
- chronic relapse disorder
- compulsion to seek and take drugs
- loss of control in limiting intake
- emergence of a -‘ve emotional state when access to the drug is prevented
DSM-5
impaired control - addiction
- greater amounts being used for a longer time than intended
- multiple (unsuccessful) attempts at cutting back
- a lot of time and effort will go into getting, using, and recovering from the substance
- cravings
DSM-5
social impacts - addiction
- the drug is getting in the way of important responsibilities
- the person uses the drug dispiet the -‘ve impact on relationships
- spending more time using the drug then having time with ppl, work, leisure, ect
DMS-5
risky use - addiction
- repeated use despite -‘ve physical effects
- knowledge of -‘ve physical effects and they still use it
DMS-5
drug effects - addiction
- tolerance us rising and the person is using more of the drug
- withdrawal of the drug
what does DMS-4 have that DMS-5 doesn’t have
addiction
- legal problems as an imporant diagnostic element of addiction
DSM-5
severity - addiction
- mild = 2-3
- moderate = 4-5
- severe = 6-11
important distinction
addiction
- substance use disorder =/= substance-induced disorder
- remission =/= recovered
- addiction =/= overdose
- addict =/= a person experiencing SUD
- addiction =/= drug use
gambling disorder
- not a drug
- can not affect a person like alc or a drug
- it can trigger similar effects like a drug
ICD-11
gaming disorder
- persistent or recuurent gaming behaviour
- impaired control over gaming
- increasing priority over gaming
- gaming, even with -‘ve consequences
- can be continuous or episodic
- impairment in functioning
- happens over 12 months for a diagnosis
how addiction develops
modern theories - incentive sensitization theory
- mesolimbic dopamine system have incentive salience (noticed and motivate behaviour)
- drugs activate and sensitize it over time
- repeated use causes neutral stim paired with drug use to have value in the stim
addiction development
modern theories - hedonic dysregulation theory
- repeated drug use has a shift in balance between reward and antireward
- reward: +’ve reinforcement and controls happiness and pleasure (A process)
- antireward: -‘ve hedonic balance that limits sensation of reward through dysphoria and stress (B process)
- repeated use causes A process to become dysfunctional and B process strengthened
- Allostasis trys to find a balance, but the body keeps shifting
- changes in the set point means they have to take larger and larger dose for the same euphoric feeling
addiction development
modern theories - the brain disease model
- more influential model
- control dimishes over time
- 3 stage effect: 1. take a bunch of the drug and feel the effect, 2. effect wears off and feel the withdrawal, 3. withdrawal wears off and anticipating when to use it next
- do this several times and feel less in control over it
- goes from liking the drug to wanting the drug
addiction development
modern theories - the biopsychosocial model
- bio/genetic, psyo, and sociocultural factors contribute to substance use and all must be taken into consideration in prevention and treatment efforts
- bio - drug effect, genetic predisposition
- psyo - personality, associative learning, self-efficacy
- social - culture, family, peer and partner influences
treatment of addiction
detoxification
- medically-managed withdrawal from drug use
- 1st stage treatment
- addresses bio, but not psyo, behavioural, or social issues related to drug use
treatment of addiction
outpatient treatment
- less costly
- focus on tools and strategies to maintain abstinence
treatment of addiction
inpatient treatment
- short term: brief (3-6 weeks) residency in hospital, followed by outpatient care and participation in self-help group
- long term: long (6-12 months) residency in hospital, aims to correct harmful beliefs, self concepts, and behaviour patterns, moving towards resocialization and return to the community
treatment of addiction
behavioural
- 12 step programs (ex. AA, NA, GA) (most common)
- CBT (cognitive behavioural therapy) (thoughts and behaviours) (learn to identify harmful thought and behaviour problems) (increase self control)
- motivational enhancement therapy (EMT) (conflicts with treatments) (motivational interviewing, a persons interests and desires)
- couples therapy (supports person experiencing addiction) (show up to treatment and stick to it)