Design Strategies (Y11 - Autumn 1) Flashcards

1
Q

What Design Strategies Are There

A
  • Collaboration: Working Together
  • User-Centred Design
  • Iterative Design
  • Designing from the materials: Biomomicry
  • Avoiding Design Fixtation
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2
Q

Why It’s Better To Work In A Team

A
  • You can generate more ideas
  • You have different points of view
  • You can share information
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3
Q

What Is Collaboration And It’s Benefits/Downfalls

A

Collaboration: Working Together

When your in the initial stages of a project it is sometimes good to work with others as part of a group, but also unhelpful at times. Collaborations gives you:

  • Wider set of resources
  • More ideas
  • Broader experience
  • Sharing of information
  • Enaging employees
  • Too many people?
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4
Q

What Is User-Centred Design And It’s Benefits/Downfalls

A

User-Centred design is about the wants and needs of the user are a priority. Their thoughts are given lots of attention through design work.

  • Gain specialist knowledge
  • Knowledge in variety of areas
  • Clients are involved in the process
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5
Q

What Is A Systems Based Approach And It’s Benefits/Downfalls

A

Breaking down the design processes into a number of different stages and doing each in turn.

-This logical approach is particularly useful in electronics where there is an input, process and output, as each stage has to perform a specific function before moving on to the next stage.

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6
Q

What Is An Iterative Design Based Approach And It’s Benefits/Downfalls

A

Iterative Design is a process which where you are constantly re-designing/re-developing a product to make it better and better and better.

A process that is centred around constant process of evaluation and improvement.

  • Improves designed based on the results of testing
  • Constant improvememt
  • Design is improved step by step
  • Easy to track problems and fix them early on
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7
Q

What Is Biomimicry And It’s Benefits/Downfalls

A

Biomimicry is an innovative approach to design that struves to copy nature’s time-tested patterns and structures.

-Nature has already solved a lot of problems and encountered as we as humans can copy their solutions to overcome some of our problems

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8
Q

What Is Design Fixation And How Do You Avoid It

A

Design fixation confines a designer to limited creativity. It is a regressive cycle, that is sometimes difficult to escape. Don’t fixate on an idea. Create the product with different functions, uses, shapes, and sizes that can help to solve the same common problem that your trying to combat.

  • The 1st idea a designer comes up with isn’t always the best one, but they might persue it because it has worked for them before and they feel they should try it again.
  • Becoming fixated on a particular idea can become an issue when trying to develop a new solution to a design problem. This can be avoided by:
  • Collaboration
  • Feedback from user groups
  • Testing a product
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