Design for Aesthetics and Ergonomics Flashcards

1
Q

Define Aesthetics

A

A set of principles concerned with the nature and appreciation of beauty

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2
Q

Name the 5 Aesthetic principles

A
  1. Subjective as it cant be measured
  2. Objective as there id a mathematical order
  3. Dynamic and changing
  4. Affected by symbolism
  5. Challenging to get right combination
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3
Q

Give examples of curves in car design

A

Bonnet
Roof
Wing mirrors

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4
Q

Give examples of blending in car design

A

Wheel arches

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5
Q

Give examples of flowing lines in car design

A

Shoulder line over wheel arch

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6
Q

Give examples of borders in car design

A

Windows and wheels

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7
Q

Give examples of slenderness in car design

A

Alloy spoke wheel width

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8
Q

Give examples of embellishments in car design

A

Alloy wheel

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9
Q

Give examples of contrast in car design

A

Smooth panels versus mesh air intake

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10
Q

What are the 3 principles of car styling

A
  1. Consistent basic layout
  2. Consistent car types (eg mini, hatchback, suv…)
  3. Individual design within a particular shape (sleek, round, square…)
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11
Q

Give examples of strength symbolism in SUVs

A
Corrugated panels
Thick sections
Smaller windows
High floor base
Deep engine compartment
Big colours
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12
Q

What are the 10 interior design styles of buildings

A
  1. Modern
  2. Contemporary
  3. Minimalist
  4. Industrial
  5. Mid-Century Modern
  6. Scandinavian
    7, Traditional
    8, Bohemian
  7. Rustic
  8. Shabby Chic
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13
Q

What are the 5 interior design styles for cars

A
  1. Functional - ergonomics and convenience
  2. Modern - clean, simple colour palette
  3. Sporty - deep seats, small steering wheel
  4. Luxury - wood, spacious
  5. Futuristic - clean, minimalistic, high tech
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14
Q

What are the 8 function of car colour

A
  1. Aesthetics
  2. Association - Bright colours with sports cars
  3. Cleanability - White dirties easier
  4. Definition - White affects shape perception
  5. Safety - Black is less safe at night
  6. Heat Absorption - White reflects heat better
  7. Cost - Metallic/matte cost more
  8. Resale - Brown/green low resale
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15
Q

How many hue colours are there

A

3 primary, 3 secondary, 6 tertiary - 12 total

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16
Q

How can colour be used for emphasis

A

Affects size perception
Emphasise shape definition
Associate with ideas

17
Q

Name the 5 common colour combinations

A
  1. Complimentary
  2. Analogous
  3. Triadic
  4. Split Complimentary
  5. Tetradic
18
Q

What are 5 other aspects of colour

A
  1. Metallic - reflect more incident light
  2. Gloss - shiny
  3. Iridescence - colour changes with angle
  4. Lustre - intensity of colour
  5. Texture
19
Q

What is the standard deviation for the 95%-ile

A

s = (95%-5%)/3.29 or s = (95%-50%)/1.645

20
Q

What are some ergonomic factors in car design

A

Driver visibility - blind spots, car height
Mirrors - distance perception and field of view
Steering ratio - Race cars have low steering ratio
Pedal design - Resistance to push back
Seat design - minimise vibration, allow adjustment
Wheel changing - easy
Dashboard

21
Q

What are the main features of a man-machine interface

A

Alert operator to danger
Minimise distraction
Maximise speed of communication

22
Q

What is shading and how is it perceived

A

Adding black - more formal(?)

23
Q

What is toning and how is it perceived

A

Adding grey - more complex, subtle, sophisticated

24
Q

What is tinting and how is it perceived

A

Adding white - pastel, delicate, feminine

25
Q

How does colour affect atmosphere

A
Blue/green = restful
Orange/burgundy = warm
Grey = working
26
Q

What is the exposure limit in regard to vibration data

A

halfway towards pain threshold

27
Q

What is the fatigue decreased proficiency boundary

A

the vibration limit at which work can be done

28
Q

What is the reduced comfort boundary

A

the vibration limit for comfortability