[Deck 2] Flashcards

1
Q

How do we see? (retinal image theory)

A

We are EDGE DETECTORS
~ we detect edges on small receptive fields and combine them into larger RFs
~ we detect contrast (stimulation and no)
~ we detect light vs no light

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2
Q

Why is only seeing in 2D bad?

A

~ its ambiguous

~ unable to see whole 3D object

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3
Q

How do we work out which object belongs where? (3)

A
  1. get the information
  2. use the Gestalt Grouping Principles
  3. Work out Figure-Ground
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4
Q

What is the theory behind the Gestalt Grouping Principles?

A

the whole is different to the sum of its parts

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5
Q

Name the 6 Gestalt Grouping Principles.

A
~ Law of transposition
~ Law of grouping (similarity + proximity)
~ Law of grouping by good continuation
~ Grouping by closure
~ Grouping by common fate
~ Law of Pragnanz
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6
Q

Law of transposition

A

you process the whole image, not just the parts, therefore the parts are interchangeable

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7
Q

Law of grouping

A
similarity = similar things are put together
proximity = close things are put together
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8
Q

Law of grouping by good continuation

A

we group things in ways that makes them seem smooth/continuous not discrete irregular
e.g. one tree stump if object blocking middle, not two

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9
Q

Grouping by closure

A

we assume shapes are regular so we close them into wholes

e.g. panda logo

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10
Q

Grouping by common fate

A

objects that move together are grouped together

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11
Q

Law of Pragnanz

A

the simplest organisation, requiring the least cognitive effort, will emerge as the figure

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12
Q

Figure-ground

A

the process of finding out what is the background and the foreground?

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13
Q

What happens when figure-ground is realised? (4)

A
  1. figure becomes more ‘thing-like’ than ground
  2. figure is infant of the ground
  3. the ground is seen as uniform/extending beyond the picture
  4. the contour separating figure from ground belongs to the figure
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14
Q

Which side of the face do humans and dogs look at to read emotion?

A

left

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15
Q

What is motion perception for?

A
  1. balance
  2. seeing predators
  3. detecting prey
  4. directing actions + intercepting targets
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16
Q

Motion perception + camouflage

A

~ motion can break camouflage
~ motion can create camouflage
e.g. sea dragon pretends to be moving seaweed

17
Q

What can motion tell us?

A

~ give us information about depth and form - able to see multiple views
~ can tell structure - give us shape consistancy

18
Q

Motion parallax

A

objects that are further away move more slowly in your visual field

19
Q

Perceptual-motor couplings

A

paining visual info with actions

e.g. cat carousel (Held & Hein, 1963)

20
Q

Give 2 examples of perceptual-motor couplings.

A

Shape consistency – need to be able to sit-up and move objects in oder to that when an object is rotated, it is the same object, babies can’t do this

Walking straight – use optic flow to walk straight + walk towards focus of expansion