D&D Combat Flashcards
What are the rules for an “unarmed strike.” (Punch, Kick, Head-butt or similar forceful blow.)
-You are proficient with your unarmed strikes.
-On a hit, an unarmed strike deals 1+ your Strength
modifier.
In a fight, if you move heedlessly past your foes what do you provoke?
-You provoke an opportunity attack if you move heedlessly past your foes in a fight.
-You can avoid provoking an opportunity attack by taking the Disengage action.
-If something moves you without using your movement, action, or reaction you don’t provoke an opportunity attack.
When can you take an opportunity attack and what does it let you do?
Which does it require: 1 Action, 1 Bonus Action, or
1 Reaction?
-You can make an opportunity attack when a hostile creature that you see moves out of your reach.
-The opportunity attack lets you use your reaction to make one melee attack against the provoking creature.
Remember that you only get one reaction per turn.
Explain “Two-Weapon Fighting.”
When you take the Attack action and attack with a Light melee weapon that you’re holding in one hand, you can use a Bonus Action to attack with a different light melee weapon that your holding in the other hand.
-You don’t add your ability modifier to the damage of the bonus attack, unless the modifier is negative.
-If either weapon has the thrown property, you can throw the weapon instead of making a melee attack with it.
Explain “Grappling.”
When you want to grab a creature or wrestle with it, you can use the Attack action to make a special melee attack, a grapple.
-Using at least one free hand, you try to seize the target by making a grapple check. You use Strength (Athletics) versus [their pick] Strength (Athletics) or Dexterity (Acrobatics).
-If you succeed, the target suffers from the “grappled Condition.”
Note:
-If you are able to make multiple attacks with the Attack action, the grapple replaces one of them.
-The target must be no more than one size larger than you and with in your reach.
-You succeed the check if the target is incapacitated.
-You can release the target whenever you like, no action required.
[Grapple rules on Escaping/Moving a creature. See other flash card.]
Explain how to Escape a Grapple and how to Move a Grappled Creature.
A grappled creature can use it’s action to escape. To do so it must succeed on a Strength (Athletics) or Dexterity Acrobatics checks contested by your Strength (Athletics) check.
If you’ve grappled a creature, when you move, you can drag or carry the grappled creature with you, but you speed is halved. (Unless the creature is two or more sizes smaller than you.
Explain “Shoving a Creature.”
Using the attack action, you can make a special melee attack to shove
What are to two most common types of “Contests” in combat.
Grappling and Shoving.
How do Critical hits work?
How does damage resistance and damage vulnerability work?
If damage reduces you to 0 hit points and fails to kill you what happens?
Explain “Death Saving Throws”
Explain “Stabilizing a Creature.”
Explain “Knocking a Creature Out.”
Explain “Temporary Hit Points.”