Current and Future Trends Flashcards
Something that is currently popular or fashionable.
A general movement.
Trend
One of the fastest means in educating people continue to flourish and innovate.
Media
An online course that offers open access via the Internet for free or at a low cost.
Massive Open Online Course, or MOOC.
MOOC stands for?
Massive Open Online Course
Give the 2 websites that offers MOOC
- edX.org
- EDUCAUSE
It offers innovative online credentials in MicroMasters® programs and Professional Certificates. It transform your life with credit-eligible MicroMasters programs in the most in-demand fields today or learn new skills in exciting Professional Certificates.
edX.org
a nonprofit association and community of IT leaders and professional describe Massive Open Online Course (MOOC) as “a model for delivering learnings content online to any person who wants to take a course, with no limit on attendance. EDUCAUSE’s mission is to advance higher education through the use of information technology.
EDUCAUSE
- is also called wearable gadgets; it is a category of technology devices that can be worn by a costumer and often include tracking information related to health and fitness.
- are electronic technologies or computers that are incorporated in to items of clothing and accessories which can comfortably be worm the body.
Wearable Technology
What are the 2 examples of Wearable Technology?
- Smartwatch
- Cellphone
is a wearable computing device that closely resembles a wristwatch or other time-keeping device. In addition to telling time, many ____ are Bluetooth-capable. The watch becomes, in effect, a wireless Bluetooth adaptor capable.
Smartwatch
is simply a telephone that doesn’t need a landline connection. It enables the user to make and receive phone calls. Some ____ also offer text messaging.
Cellphone
has more advanced features, including web browsing, software applications and a mobile OS. In turn, a ____ also offers capabilities such as support for biometrics, video chatting, digital assistants and much more.
Smartphone
- It is a gadget that can be worn by an individual throughout the day to keep track of various body parameters.
- Any ____ needs the person using it to input physiological details such as their weight, height, gender to help the tracker make better sense of the data that it collects.
Fitness tracker
A technology that will calculate and monitor your heart rate
Heart Rate Monitoring Device
This watch is good for exercise. It can count your running time and the distance
Fitbit Charge
This ____ can collect information’s from external and internal. You can listen to music too while searching information
Smartglass
____ environmental have added texture to our media experience because of the images with we see in three in dimensional rendering
3D graphics
- also called u-learning
- is the interaction between humans and computers in order to learn. It’s important to note that the term computers here doesn’t only refer to desktop and laptop computers. Instead, computers are considered any digital device.
Ubiquitous learning
What are the 6 Characteristics of Ubiquitous Learning?
P A I I S A
- Permanency
- Accessibility
- Immediacy
- Interactivity
- Situating of instructional activities
- Adaptability
Both course material and material produced by students is never deleted on purpose; the only time material is deleted is in unforeseen circumstances. Further, student’s performance and course materials are continuously being updated.
Permanency
Because learning data like coursework, assignments, and lectures are permanent, students should always have access to the material. Because this material is accessible, students can be much more self-directed and more independent that previously.
Accessibility
Students should be able to get information whenever they want. The information students request may be local, stored on their device, or not local, the data is most likely stored on a server somewhere and is accessed by the learner over the internet.
Immediacy
Learners should be able to interact with other people in their “educational network.”
Interactivity
The problems and knowledge gained from learning activities are presented in a natural way or in a way that would mimic a real-world situation.
Situating of instructional activities
Technology should be able to adapt to students’ changing lives.
Adaptability