Creating The Product Flashcards

1
Q

Product innovation and the value proposition

A better product is no guarantee that …

A

A product will succeed!

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2
Q

Why does 100% of the class have mobile phones, but nobody has google glasses?

A

Products must provide benefits that people actually seek, and google glasses didn’t

■ Google glasses had:

■ Safety and Health Concerns

■ Were Aesthetically Unappealing

■ Had No Clear Function

■ Were Socially alienating

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3
Q

The product is…

A

A bundle of attributes that includes the packaging, brand name, benefits and supporting features in addition to a physical good

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4
Q

Difference Tangible/Intangible product:

A
  • A good is a tangible product, something that we can see, touch, smell, hear, taste or possess.
  • In contrast, intangible products – services, ideas, people, places – are products that we can’t always see, touch, taste, smell or possess.
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5
Q

The core product consists of :

A

All the benefits the product will provide for consumers or business customers

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6
Q

However, Marketing is about …

A

supplying benefits, not products

Many products actually provide multiple benefits.

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7
Q

The actual product …..

A

The physical good or the delivered service that supplies the desired benefit. The actual product also includes the unique features of the product, such as its appearance or styling, the package and the brand name.

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8
Q

The augmented product is …

A

The actual product plus other supporting features such as:

  • warranty,
  • credit,
  • delivery,
  • installation
  • and repair service after the sale.
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9
Q

The whole product:

A

Adding these supporting features to a product is an effective way for a company to stand out from the crowd.

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10
Q

What are the layers of Product Concept?

A
  • Core Product
  • Actual Product
  • Augmented Product
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11
Q

HOW MARKETERS CLASSIFY PRODUCTS:

A

Marketers classify products into categories because the categories represent differences in how consumers and business customers feel about products and how they purchase different products. Such an understanding helps marketers develop new products and a marketing mix that satisfies customer needs.

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12
Q

Two kinds of products:

A

Generally, products are either consumer products or business-to-business products, although sometimes the same products – toilet paper, vacuum cleaners and light bulbs – are bought by consumers and businesses.

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13
Q

Difference Durable/Non-Durable goods:

A
  • Durable goods are consumer products that provide benefits over a period of months, years or even decades, such as cars, furniture and appliances. (high involvement)
  • Non-durable goods, such as newspapers and food, are consumed in the short-term. (low involvement)
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14
Q

Consumer products categories:

A
  • Convenience product
  • Shopping Product
  • Speciality Product
  • Unsought Products
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15
Q

Convenience Products:

A

A convenience product typically is a non-durable good or service that consumers purchase frequently with a minimum of comparison and effort. E.g. Staples such as milk, bread, toilet paper

  • Low price
  • Mass advertising
  • Many purchase locations
  • Low brand involvement
  • Impulse purchase
  • Emergency goods
  • Fast moving
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16
Q

Shopping Products:

A

A shopping product is a good or service for which consumers will spend time and effort gathering information on price, product attributes and product quality.

  • Less frequent purchase
  • Higher price
  • Fewer purchase locations
  • Comparisons are used
  • Moderate brand loyalty
  • Attribute-based shopping products (clothes, hair etc.)
  • Numerous store visits
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17
Q

Speciality products:

A

A speciality product has unique characteristics that are important to buyers at any price. Consumers usually know a good deal about specialty products and are loyal to specific brands

  • Special purchase effort
  • High price
  • Brand identification
  • Few purchase locations
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18
Q

Unsought Products:

A

Unsought products are goods or services (other than convenience products) for which a consumer has little awareness or interest until a need arises

  • Little product awareness
  • Aggressive/personal advertising
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19
Q

Unsought product marketing is often about…

A

Consumer education

  • Make the product relevant
  • Personal
  • Heighten the importance of product
  • Increase knowledge in consumer
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20
Q

Business-to-Business Products Categories:

A
  • Equipment
  • Maintenance, repair and operating (MRO products)
  • Raw Materials
  • Processed Materials
  • Specialised services
  • Component Parts
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21
Q

Equipment =

A

Products an organisation use in its daily operations

22
Q

Maintenance, repair and operating (MRO products)=

A

Goods that a business customer consumes in a relatively short time.

23
Q

Raw Materials =

A

Products of the fishing, lumber, agricultural and mining industries that organisational customers purchase to use in their finished products.

24
Q

Processed Materials =

A

Produced when firms transform raw materials from their original state.Energy, metals, textiles etc.

25
Q

Specialised services =

A

May be technical, such as equipment repair or non-technical, such as market research and legal services.

26
Q

Component Parts =

A

Manufactured goods or subassemblies of finished items that organisations need to complete their own products.

27
Q

Innovations (from a marketing perspective) =

A

A new product or innovation is anything that customers perceive as new and different. Innovations may be cutting-edge; may provide benefits never available before; or may simply be an existing product with a new style, in a different colour, or with some new feature.

28
Q

Innovation in the law: For the Federal Trade Commission (USA)…

A

(1) a product must be entirely new or changed significantly to be called new and
(2) a product may be called new for only six months.

29
Q

Understanding innovations can be critical to the success of firms for at least two reasons:

A
  • First, technology is advancing at a dizzying pace. Products are introduced and become obsolete faster than ever before.
  • Second, the high cost of developing new products and the even higher cost of new products that fail.
30
Q

Types Of Innovations:

Marketers classify innovations into categories based on their degree of newness. These categories are based on the amount of disruption or change they bring to people’s lives.

A
  • Continuous Innovation
  • Knock-Off
  • Dynamically Continuous Innovation
  • Convergence
  • Discontinuous Innovation
31
Q

A continuous innovation is …

A

…a modification to an existing product.

This type of modification can set one brand apart from its competitors. The consumer doesn’t have to learn anything new to use a continuous innovation.

32
Q

A knock-off is…

A

A new product that copies with slight modifications, the design of an original product.

33
Q

A dynamically continuous innovation is …

A

A pronounced modification to an existing product that requires a modest amount of learning or change in behavior to use it.

34
Q

Convergence =

A

Means the coming together of two or more technologies to create new systems that provide greater benefit than the original technologies alone.

35
Q

A discontinuous innovation creates …

A

Major changes in the way we live. To use a discontinuous innovation, consumers must engage in a great amount of learning because no similar product has ever been on the market.

36
Q

NEW-PRODUCT DEVELOPMENT:

A
  • Product development can mean creating totally new products that have never before been on the market or looking for ways to make an existing product better.
  • Competition in our global marketplace makes it essential for firms to continuously offer new choices for consumers if they are to compete with companies all around the world rather than just down the street
  • Successful new-product introductions are becoming more and more difficult. The costs of research and development are often so huge that firms must limit the number of new products in development. Because products are outdated faster than ever, firms have less time torecover their research-and-development costs.
37
Q

Product-creation Stages:

A
  1. Idea Generation
  2. Screening
  3. Concept Testing
  4. Business Analysis
  5. Product Development
  6. Test Marketing
  7. Commercialization
38
Q

Phase 1: Idea Generation

A

In idea generation, marketers use a variety of sources to come up with great new-product ideas that provide customer benefits that are compatible with the company mission.

39
Q

Phase 2: Product Concept Development and Screening

A

In product concept development and screening, ideas are expanded into more complete product concepts. When screening, marketers and researchers examine the chances that the product concept might achieve technical and commercial success.

40
Q

Phase 3: Marketing Strategy Development

A

In the third phase, marketers must identify the target market, estimate its size and determine how the product can be positioned to effectively address the target market’s needs. This stage includes planning for pricing, distribution and promotion expenditures both for the introduction of the new product and for the long run.

41
Q

Phase 4: Business Analysis

A

A business analysis is conducted to find out if a product can be a profitable contribution to the organisation’s product mix. Questions to be considered include, how much potential demand is there for the product and does the firm have the resources that will be required for successful development and introduction of the product?

42
Q

Phase 5: Technical Development

A

In technical development, a firm’s engineers work with marketers in refining the design and production processes. Typically, a company’s research-and-development department will develop one or more physical versions or prototypes of the product, which may be evaluated by potential customers.

43
Q

Phase 6: Test Marketing

A

In test marketing, the firm tries out the complete marketing plan – the distribution, advertising and sales promotion – but in small geographic areas that are similar to the larger market it hopes to enter.

44
Q

Phase 7: Commercialisation

A

Commercialisation means the launching of a new product, and it requires full-scale production, distribution, advertising and sales promotion. A launch requires planning and careful preparation. A launch involves a huge element of risk.

45
Q

Product adoption =

A

The process by which a consumer or business customer begins to buy and use a new good, service or idea. Diffusion describes how the use of a product spreads throughout a population

46
Q

What are the type of customers in regards ofthe diffusion of the product?

A
  1. Innovators
  2. Early Adopters
  3. Early Majority
  4. Late Majority
  5. Laggards
47
Q

Tipping point =

A

A tipping point occurs when a product’s sales spike from a slow climb to unprecedented new levels – often accompanied by steep price declines.

48
Q

Adoption Pyramid :

A
49
Q

The reason for product failures is that …

A

Customers did not perceive that they satisfied a need better than competitive products on the market.

50
Q

5 characteristics of innovations that affect the rate of adoption:

A
  • Relative advantage is the degree to which a consumer perceives that a new product provides superior benefits.
  • Compatibility is the extent to which a new product is consistent with existing cultural values, customs and practices.
  • Complexity is the degree to which consumers find a new product or its use difficult to understand.
  • Trialability is the ease of sampling a new product and its benefits.
  • Observability is how visible a new product and its benefits are to others who might adopt it