CP intervention Flashcards

1
Q

F words

A

fitness
functioning
friends
family
fun
future?

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2
Q

service delivery models

A

settings: clinical settings, childcare, preschool, school, rec, community based

telehealth

group therapy

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3
Q

frequency for CP

A

large variability for length of episode

strengthening 5-40 weeks
functional training 6-8 weeks
treadmill training 2-12 weeks

increasing evidence for intensive episodes of care

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4
Q

intensity

A

2-3+/wk for average 6-8 wks

well tolerated for some, fewer cancellations, some parents prefer

intensive PT is likely more effective in improving motor function

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5
Q

time for CP training

A

most are 45-60 mins

early intervention (typically 60 min)
school ( sometimes 30 min)
outpatient (45-60)
inpatient (sometimes 30 min)

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6
Q

duration/dischaeg

A

begin discussion at 1 visit

team decision

consider other activities and interventions
- adjuncts to PT
- typical activities for individuals age
- home programs and community activitities

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7
Q

yellow light intervention means

A

probably do it and probably dont do it - fewer and lower quality articles

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8
Q

green light PT interventions

A

Real-life tasks and activities (routine-based)
* Self-generated active movements at high intensity
* Motivation is essential – Goal is set by child
* Successful, task-specific practice that is rewarding and
enjoyable

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9
Q

contracture management - green

A

serial casting or dynamic bracing

strong evidence for changes in DF

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10
Q

typical protocol for serial casting - green

A

4-6 weeks with weekly refittings or changes, followed by orthotics

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11
Q

task specific and goal-directed therapy - green

A

Multiple terms in the literature:
* Activity-focused
* Task-oriented training
* May need to address body
structures/function before task
practice
* Motor control and learning principles
come into play
* Postural control components

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12
Q

10x10x10 inclusion criteria. - green

A

10 degrees of wrist extension
Other considerations:
cognitive function, spasticity, balance
* 10 degrees of thumb abduction
* 10 degrees of extension for at least two other fingers

other considerations: cognitive function, spasticity, balance

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13
Q

CIMT components - green

A

typically provided daily over a period of 2 weeks and led by an OT, pT, or both

  • constraining the unaffected arm
  • repetitive task oriented training (3-6 hrs)
  • behavioral techniques for real world situationa
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14
Q

bimanual training - green

A

promtoes use of both hemiparetic and dominant hand together

aka Hand Arm bimanual intensive training (HABIT)

consider pairing with CIMT

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15
Q

home program for self case - green

A

practice of goal directed tasks

select routine based activities

support with reinforcement

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16
Q

hippotherapy - green

A

Green light for balance and symmetry
* Yellow for gross motor and hand function
* PT/OT utilizing horse as modality, so not the same as
therapeutic riding

Typical Protocol: At least 16 hours – 1 hr, 2x/wk for 8 wks
Dewar et al, 2014; https://pubmed.ncbi.nlm.nih.gov/25523410/

17
Q

pediatric gait interventions - green

A

mobility training (walking speed)

treadmill training (walking speed, endurance, gross motor)

partial BWSTT (walking speed)

dosing: 2-5x/wk for 2-12 wks at least 10 sessions

18
Q

strength/power training and protocl

A

8-12 weeks
2-3 sessions/wk
45-60 min sessions

19
Q

1RM testing

A

select weight for movement (guess you think they can complete < 5 times)

adjust weight until child completes 1-5 reps and estimate 1ROM

20
Q

power training

A

6 sets of 6 reps
60-80% of 1RM
fast concentric, slow eccentric

21
Q

strength training

A

3 sets of 5-8 reps
>80% 1 RM
slow and controlled

22
Q

functional 1RM testing

A

choose activity, determine unresisted capacity, determine load, dose, progress

23
Q

yellow light motor interventions

A

assistive technology
E stim
orthosis
stretching

24
Q

assistive technogoly - yellow

A

standing/WB devices: target 60-90 mins/day

virtual reality and gaming: at least 4 hrs (20min session, 2x/wk, 6 wks)

25
Q

functional E stim - yellow

A

for better gait mechanics
- increase strength
- decrease foot drop
- increase DF in swing
- increase heel strike

monitor for comfort and skin reactoins

26
Q

orthosis - yellow

A

for better gait mechanics
- increase walking speed, stride length, DF in swing, heel strike

monitor for comfort and skin reactions

27
Q

what type of shoes should be worn with LE orthosis

A

extra depth, flexible and lightweight, substantial outsoles, firm heel counter, wider toe box

brands: Stride Rite, New Balance, BILLY, Tsukihoshi, Kizik, SureStep, See Kai Run, Plae, Hatchbacks, Keen, Merrell,
Puma, Converse, Vans

28
Q

stretching - yellow

A

Need sustained stretch to make meaningful
changes – think serial casting

Manual stretching is not a skilled activity but can
be used to warm up tissues for activity or for
pain management

Can teach child/family how to incorporate longer
duration stretches into their daily home program

29
Q

key takeaways

A

Begin with green light interventions, based on child/family goals
2) Yellow-light interventions may be considered based on child/family goals, interests,
and access
3) Incorporate strength/power training principles
4) Use functional tasks to target reactive and anticipatory postural control
5) Be creative, have fun!