Controls on a Digital Display (2) Flashcards

1
Q

Radio frequency (RF) Display

A

Baseline is in the middle and signal appear above and below the line.

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2
Q

Rectified or Video Display

A
  • Positive
  • Negative
  • Full-wave
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3
Q

Positive Rectification

A

Only the positive part of the wave is shown

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4
Q

Negative Rectification

A

Both the positive and negative part of the wave are combined to show a single wave

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5
Q

Grids

A

Help to measure relative height and position of indications

  • per cent full screen width (FSW)
  • per cent full screen height (FSH)
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6
Q

Pulse Length or Width Control

A

Determines how long the electric charge hits the crystal or time duration of pulse
- longer pulse = better sensitivity, more penetration, less resolution

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7
Q

Pulse Energy Control

A

Amount of voltage applied to the crystal

  • more voltage = greater sound deformation = more energy sent and more penetration
  • longer the ring poorer the resolution
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8
Q

Delay Control

A

To eliminate the sound travel that is not under inspection (couplant, water, shoe)

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9
Q

Range Control

A

Expand or contract the horizontal baseline to show more or less material on screen.
- only changes distance between pips not their relative distance to each other

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10
Q

Gain Control

A

Adjust the amount of returned signals

  • won’t affect how loud the transducer is only amplify the received signal to make them easier to see on the screen
  • measured in decibels (dB), adding 6dB doubles the amplitude of signals
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11
Q

Reject Control

A

Can remove lower level signals at the bottom of the screen (grass, noise, hash) that can make the screen hard to read.

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12
Q

Pulse Repetition rate (PRR) or Pulse Repetition Frequency

A

Determines how often a pulse is sent to the signal, determined by the thickness and velocity of sound within a material, don’t want to overlap signals (ghost signal)

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13
Q

Gates

A

Used to measure signal height and/or sound paths

- only work when a signal crosses/breaks the gate.

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